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Passant: A Chess RoguelikeNewsUpcoming Patch
Community

Upcoming Patch

Passant: A Chess Roguelike · published 26 Jan 2026, 20:57 UTC

All newsPlayers around this dateRead on Steam

Hi all! Apologies for the radio silence on Steam. I've still been intermitently active over on discord, but for the most part real life stuff has taken up most of my time. I've been fighting wrist issues, I quit my day job, and my son was born in November last year! Which has also unfortunately meant I've had less time to work on Passant, but I've been making progress all the same.

I've also been working on a mobile version of the game, which is still on track to launch in the first half of 2026 and I should have further details on this over on discord hopefully soon™.

I want to say thank you to everyone that's played the game, talked about it, left a review or joined the discord. I really appreciate it.

Upcoming Patch

I've been working on a content patch for the game to add:

  1. some badge ideas suggested by the community on discord (or inspired by those ideas)

  2. 2 new challenge modifiers

  3. A more exciting endless mode

Badges

There will be 7 new badges coming to the game. Some of these new badges are really out there and have required quite a bit of work. An example of two of them is:

  • a badge that lets you move your opponents pieces instead of your own on your turn (it does exclude kings and has a limit on how many times this can be done in a single match).

    • Pairing it with a badge like slippy chess will allow you to throw some of your opponents pieces off the board.

  • a badge that changes the undo button to a different ability - Pay $2 to upgrade a random friendly piece by 1-3 value

    • This synergises with other upgrade badges as expected

Challenge Modifiers

I've added 2 new modes. The first limits the pieces you see in the shop to standard chess pieces. The second removes all win conditions apart from getting a checkmate on your opponent.

I also intend to rebalance the challenge levels given by each modifier.

Endless Mode

Endless mode will be getting new cursed bosses. These bosses will require you to take on a new challenge mode, sacrafice something or pay up. This will hopefully make endless mode more interesting and challenging for those that find incredibly broken builds.

When can I play?

The patch will hopefully be launching next month (to be confirmed), with a short steam beta beforehand. As some of these changes have required a lot of backend stuff to change I want to have a longer testing period so new bugs don't get introduced. I'll be posting on discord when I'm ready for playtesters - If you're interested in helping out, please come join :)

More from Passant: A Chess Roguelike

Other announcements

All news
Game update12 Mar 2026Patch 1.1.3Quick hotfix for a couple of issues with patch 1.1 · Controllers can now correctly navigate between curses · Controllers now correctly show the selected item when transitioning to the skip round rewards screen for the first time · The Go Long Dad badge no longer produces errors (a reference used by this badge was broken and is now fixed)Major update11 Mar 2026Patch 1.1Hi All, Patch 1.1 is here! This content update adds 7 new badges, 2 new challenge modes and adds cursed bosses to endless mode. · 7 new badges · cursed bosses in endless mode · 2 new challenge modes · active challenges now show in the bottom right · Fixed a bug where capturing the opponent's last piece when that piece is standing on a "Push the button" square softlocks the game · Fixed a bug wh…Game update25 Sep 2025Patch v1.19Apologies for the long gap between patches - It's mostly bug fixes and laying the groundwork for future patches. · Made the game work for 4:3 resolutions · If the player gets stalemated, but they have coins, it no longer counts as a stalemate and the coins are highlighted to show the player they can be used · If the player gets checkmated, but they can remove checkmate with a coin, then it no l…