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WARAGNewsLocation updates
In-game event

Location updates

WARAG · published 13 Oct 2025, 16:38 UTC

All newsPlayers around this dateRead on Steam

I am gradually updating the new demo. Here's what has been done in this update::

  • 20% of the locations have been changed, essentially recreated, with new traps, textures, etc.

  • Fixed bugs in the location with the green key lift, now the light and shadows are displayed correctly, and the platform with the key lowers once (previously it returned to the top, making it impossible to lift the key)

  • Улучшена оптимизация в ущелье с лавой(не до конца, но больше нет огромных просадок fps)

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Community17 Sep 2026WARAG - Release Date UpdateWARAG - Release Date Update Dear friends! I had to move WARAG’s release date to a later date for various reasons. I want to make a truly great boomershooter with its own identity, interesting levels, and unique mechanics. Releasing an unfinished or unpolished game is not something I want to do, so I decided to postpone the release. WARAG will definitely be released in 2026! There is also a chan…Major update15 Jun 2026New Gameplay Core - A complete reimagining of the game’s foundationWARAG - What's New Brutality and Blood · Full enemy gib system: a corpse bursts into 10 chunks of meat plus a cloud, 9 blood jets, 14 droplets and a pool beneath — no fire, pure gore. · Blood droplets arc through the air and settle into small puddles on the floor. · On-screen blood: a nearby gib splatters the screen — drops run down (accelerating, weaving, stretching, fading over ~3s). · Unifie…Major update10 Jan 2026The final demo version has been released. New engine!The final demo version is out: · New engine , now UZDoom instead of VKDoom. · The game now has a more distinct identity. · Weapons are now fully 3D models with impact effects and new sounds, instead of just sprites. · Bugs have been fixed. · Added support for older hardware thanks to the move to UZDoom · Some levels have been redesigned. In the future, only critical bugs will be fixed. Further…