
New engine, now UZDoom instead of VKDoom.
The game now has a more distinct identity.
Weapons are now fully 3D models with impact effects and new sounds, instead of just sprites.
Bugs have been fixed.
Added support for older hardware thanks to the move to UZDoom
Some levels have been redesigned.
In the future, only critical bugs will be fixed. Further emphasis will be shifted to the final version, which will be released in 2026.