Salve Centurion,
Update 0.1.2 has arrived, bringing with it the long-awaited mules.
In a base-building game, resource transportation is essential. Mules have arrived to make life in the legion easier. This new type of domesticated animal can carry a significant amount of resources and follow you wherever you need them most.

Mules come with 3 slots (one on their back and one on each side) where you can place specific storage items that youāll need to craft. The storage items you can attach to your mule are:
- Planks
- Stones
- Sacks
- Minerals
Mules also have their charming side: customize yours with collars, colorful blankets, and more accessories.

There are two ways to obtain a mule for your century:
- Follow the questline in a new game. Weāve modified the questline so that upon reaching tier 2, youāll receive your first mule.
- Visit allied and neutral camps at tier 2. As with other pets, when you visit an allied or neutral camp, youāll be able to recruit their pets, including their mules.
From the Summa Expeditionis team, we hope you enjoy the update. As always, weāre listening to your feedback both in the Steam community and on Discord and Reddit.
P.S.: We recommend following two creators who have taken their legions to great heights, Centurions Fillodavento and VaerGamer!
VERSION-0.1.2-early-access
NEW FEATURES
- Added a new pet: THE MULE.
- Added 2 main slots to the mule: one on its back (currently allowing 3 different blankets to be equipped) and one on its neck (currently allowing 3 different collars for aesthetic purposes).
- Added 3 storage slots when a blanket is equipped on the mule: one on its back and two on its sides.
- Added a saddlebag for minerals, which can be placed in any of the 3 available storage slots on the mule.
- Added a saddlebag for planks, which can be placed in any of the 3 available storage slots on the mule.
- Added a saddlebag for stones, which can be placed in any of the 3 available storage slots on the mule.
- Added a saddlebag for a sack, which can be placed in any of the 3 available storage slots on the mule.
- Attack Mechanics: Mules will flee if attacked but will defend themselves if necessary, behaving similarly to deer.
- Death Mechanics: When a mule dies, it drops everything itās carrying.
MISSIONS
Final Mission Update:
- Modified the final mission for delivering orders. The NPC no longer dies and directly hands over the orders.
- Added a new mission after this one, which brings reinforcements. This mission provides up to 11 NPCs and 2 mules:
- One mule with a full plank storage.
- One mule with a sack storage containing 6 metal things and 20 salted meat.