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Tache NoireNewsTache Noire RUST PUPPET Update
Major update

Tache Noire RUST PUPPET Update

Tache Noire · published 10 Apr 2026, 17:36 UTC

All newsPlayers around this dateRead on Steam

Hard Mode is here!

  • All New Item Locations.

  • Increased Enemy Count

  • Increased Enemy Variety ( Weapons )

  • Faster and More Aggressive Enemy Behavior

  • Increased Enemy Health, however increased stagger damage, thus if you engage with the stagger system, it will be just a little bit harder! (This is to prevent spongy enemies.)

  • New Atmosphere specific to the hard mode

  • 4 new NPCs ( One minor, Three Major)

  • Hard Mode specific lore and Encounters.

  • Limited Saving ( Saving now only possible with a casette tape which can be found all over town )

  • Bug Fixes ( Fuse with Ground, Physics Doors etc.)

  • Player Profile Save ( For tracking achievements and game session information )

If you want to access the mode, you have to finish the game. If you have previously finished the game you can enter your latest save and finish it again OR JUST PRESS THE NUMBER 5 Eight times on the main menu. This should unlock rust puppet mode. Enjoy the mode, let me know what you think! I am so excited for you all to play it! Thanks for playing my game everyone!

Next on the roadmap is achievements which shouldn't be too hard. As I have implemented some of it already. However, before that I may take some time to bug fix those hard to squash bugs. Like the storage crash ( I have patch one cause of it, however if you somehow get overlapping items, the game will still crash, If you find a way to replicate the overlapping items glitch let me know!)

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Game update27 May 2026Requested Changes PatchHey everyone, thanks for all the helpful discussion posts. They really help a lot. I made some minor changes to the overall gameplay and fixed some bugs. Changes: - Rock explosion sound no longer triggers twice. - Leg and Head hitboxes enlarged as to make combat a little more intuitive. So near misses won't frustrate players. - No Map data text centered. - Fixed some NPCs and Enemies fusing wit…Game update19 May 2026Weekly Bugfix PatchHey everyone, thanks for reporting these bugs. I am working on fixing every single bug reported. Changes: -Possible Enemy Respawning Fix ( I am not sure if this actually fixes it, so if anybody can replicate it after this patch please reach out ) - Max weapon upgrades now show the final value instead of just saying MAX. - Medusa Recoil going downwards is fixed. Now it should have some slight ho…Game update16 May 2026Quality of Life PatchHey everyone, these are some minor fixes to make the overall experience a little bit better. I have managed to replicate the enemy respawning bug, so I am working on that as well. Changes: - Fixed a repeating dialogue with Susan Mary. - Fixed a typo with the stranger. - You no longer fall to the first floor when spawning into the mysterious house from the main menu - Added a max health indicato…