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MoteMancerNewsSmall QoL & Bugfix Patch - v0.4.012
Game update

Small QoL & Bugfix Patch - v0.4.012

MoteMancer · published 21 Mar 2026, 08:15 UTC

All newsPlayers around this dateRead on Steam

Polish & QoL

  • Change single blueprint ghost placement to Shift from Alt, no longer requires blueprint tech.
  • Control click on a structure can once again refill from your inventory repeatedly using successive stacks (regression from Foundations update).
  • You can now set keybind from the crafting menu by hovering and pressing a number in addition to inventory.
  • Extended grippers no longer have increased travel time for fling or Shadow/Earth upgrades.
  • Coral pool production speed tuned to 30 seconds from 60 seconds.
  • Research tree and Entropy tree icons are now visible on their sister menus
  • Menus that scroll have more responsive button clicks.
  • Plane selection removed from gameplay menu (now that Foundations is the main hub)
  • Tutorial skip removed from gameplay menu (might bring it back to skip halfway through a session)

Bug Fixes

  • Fixed an issue where Altars could lose Pedestal information from saves (research could fall a few short on load)
  • Power node Fire tooltip fix
  • Flora scale is now calculated like color hue and not saved as part of its save data. Hopefully the final sledgehammer for Flora scale issues.
  • Flora could be destroyed by a miner and their dissolve would be stuck on when that flora was used again.
  • Fix for Lava Pedestals going back to regular pedestals if harvest was canceled.
  • Fix for Nitor vfx visible through planes
  • Echoflare no longer exclusively builds on the player's plane.
  • Echoflare respects Phased Pockets if enabled.
  • Information overlay output grid can no longer toggle itself on while near a portal boundary.
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