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Field of Glory: KingdomsNewsField of Glory: Kingdoms Armenia update 1.06.3 is out now
Major update

Field of Glory: Kingdoms Armenia update 1.06.3 is out now

Field of Glory: Kingdoms · published 1 Jul 2025, 14:51 UTC

All newsPlayers around this dateRead on Steam

Մենք ապրում ենք ոչ թե երկար, այլ արդար.

We live not to live long, but to live justly. Smbat Sparapet (~1270)

Hello everyone, 


We have released a new patch with include:


Structures, Regions, Revolts

  • Fondachi can now be removed with Remove Civilized.

  • Mining Exploitations further increase the chances of receiving a Prospect for Resources, as detailed in the RGD description.

  • Reference to a Tier II furnace removed from the Bloomery description.

  • Garrisoned village (tribals) was removed before Palisaded village was granted—fixed.

  • Fix to the Iqta issue.

  • Fix to erroneous Notable Points on Hillforts (Building Browser).

  • Rustic Fort now provides +0.1 Authority, but has a slightly higher cost.

  • A region can entirely fall to rebels based on game difficulty, defensive strength, and presence of professional (non-mercenary) units, with stricter thresholds at higher difficulties. Units stationed in the city are expelled but do not defect—unless a new nation is formed.

Several nations can now restore the former Kingdom of Armenia

Realms, Dynasty

  • Token chance now includes a rubber banding mechanism, progressively increasing the chance to obtain a token over time.

  • Max Demesne Penalty is halved for the first 10 regions in excess (now -0.1 instead of -0.2), offering relief for smaller nations.

  • Muslim tribal and nomadic governments added.

  • No discount on Max Demesne size if Realm progression is blocked by government.

  • Mercenaries more frequently reduce their general loyalty to the crown.

  • Fix to a bug where forming a new nation (e.g., Novgorod into Rus') removed national modifiers.

3 new missions for the Byzantines, with less focus on Western Europe

QOL / UI

  • Building Browser now accessible regardless of font scaling or resolution.

  • Token chance breakdown now appears in its tooltip.

  • Pending clauses now listed (answers, requests, both directions) in the diplomacy panel and icon alert.

  • Message settings in MP are now properly saved.

  • Improved logic for clergy pop icon.

  • Fortification tooltip now specifies temporary structures (region panel).

  • Fix to certain nations being unselectable when switching mid-game.

  • Fix to unit naming errors when provincial units overlapped standard rosters.

  • Special warning texts added in diplomacy tooltips when about to become a vassal or be absorbed.

  • Minimum Piety and Stewardship now displayed for buildings.

Every diplomatic transaction is now fully tracked, with detailed clause breakdowns

Faction Perks & Setup

  • Tashir, Syunik, Vanand, and Cilician Armenia can now form the Kingdom of Armenia (rewards: Armenian Culture Tier III perk, Minor Kingdom rank, +5 Authority gain).

  • Requires control of the Ani region, which includes an abandoned palace as a pointer.

  • Slightly adjusted Byzantine civil war parameters.

  • Nations with War Campaigns gain dynamic access to Feast and War Preparations buildings.

  • Byzantine missions updated:
    – Conquering Latium now grants 1 point.
    – On the DLC map, Seljuqs are considered weakened with 8 regions instead of 3.
    – Three new missions: Reclaim the Birthplace of Christ, Revenge on the Caliphate, In Trajan’s Footsteps.

  • Seljuqs restricted again from expanding too far north.

  • Two new Indian nations added, with region and city renaming in India.

Decisions

  • Fix to "Submit to Enemy" not always generating a message.

  • Unit recruitment decisions blocked while under siege.

  • "Liberate Region" decision now triggers at end of turn to prevent a multiplayer exploit (creating neutral regions as blockers).

Map

  • Fixed Spoleto region incorrectly named "Patrimony"; removed superfluous anchorage in the same region.

Religion

  • Only Catholics (not all Christians) will return Rome to the Papacy if relations exceed 50 (was previously 25).

Diplomacy

  • When a Declaration of War is issued, it cancels all other pending requests or answers immediately (sanity check).

Warfare

  • Garrisons will no longer sortie to assist outside units (previous behavior often ineffective).

  • Regions occupied by the target and rightfully yours give a rebate of 2 Authority each, up to 6.

  • Medium cavalry prioritized for deployment in open terrain, over medium infantry.

  • When regions are transferred, eligible garrisons remain stationed inside.

AI

  • Improved AI troop concentration and general strategic competence.

Difficulty Settings

  • Gold from pillaging reduced by 20–60% at the highest three difficulty levels.

  • Unit supply usage increased by 25–75% at the same difficulty levels.

Thank you for your support

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