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Deadline SaviorNewsFebruary 2026 Development Log
Community

February 2026 Development Log

Deadline Savior · published 10 Mar 2026, 04:45 UTC

All newsPlayers around this dateRead on Steam

Greetings, fellow adventurers! Thank you all for your incredible support.

Here’s a breakdown of our development progress from the last two months:

Focus & Task Rewards

We heard your calls for "direct rewards for focusing"!

We are adding a "Focus Reward Panel" to the right side of the screen.

By reaching specific focus durations and archiving enough tasks, you can claim reward items here.

Rumor has it there are even rare "Skill Points" and "Diamond Chests" waiting for you!

"Won the Fight but Wasted an Item" Optimization

We've addressed the frustration of using items unnecessarily after an enemy is already defeated.

In future battles, if all enemies are wiped out, subsequent items will no longer trigger.

(Of course, if skipping an item would result in your character dying from over-time damage like poison, the item will still be used to save you—so it’s never a waste!)

This was technically challenging because victory checks happen at the end of a turn. We built a predictive model to judge whether an item is truly necessary to survive.

This optimization is complete and will be included in the next major Demo update!

Work Style Diagnostic Report

This is the highlight of this update!

The game will now perform a deep analysis based on your play history and focus stages to determine your "Fantasy Class."

It’s a bit like a personality test—very fun to see!

You can also view your statistical data across different cycles in this interface.

This feature is also scheduled to be available in the next Demo version update.

Our Next Big Milestone

We plan to update the Demo mid-year and announce our release window. If all goes well, we expect to see you before the end of the year!

The game will likely launch in Early Access first (as we still have many features to develop and want to involve you in that journey). Detailed information will be shared soon.

Thank you for your patience. We are working hard to polish the core loop so you can finally experience the thrill of saving your deadlines!

See you in the next devlog!

Follow Us on Social Media!

X (Twitter)

https://x.com/CointinueGames

Facebook

https://www.facebook.com/CointinueGames

IG

https://www.instagram.com/cointinuegames

Website

https://www.cointinue.games/

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