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Vietnam WarNewsUpdate 25: CQC, base save/load, armories, chaplains, options & bug fixes.
Game update

Update 25: CQC, base save/load, armories, chaplains, options & bug fixes.

Vietnam War · published 11 Jul 2025, 20:18 UTC · build 19195951

All newsPlayers around this dateRead on Steam

* Close quarter combat updated.

* Base capture save / load updated (base icons now display correct faction in loaded games, and soldiers in fortifications around base are correct faction so base doesn’t flip back right away).

* New tent armories added for U.S. faction.

* Chaplain NPC (Faith+ MentalHealth+) and new tent chapels added, and existing chapels updated.

* Big and giant snakes and centipedes now exist, and big spiders that do damage.

* New NPC reporters in civilian outfit now spawn at bases.

* More Mk18 grenade launchers and generators (to recharge radio) added.

* Base select in start menu now shows arrows in QHD resolution (only allowed for some corps choices).

* Issue on QHD resolution where skill gains wasn’t shown is now fixed.

* Option for Invert infantry Y axis added to start menu.

* Option for less animals added to start menu (for better performance).

* Options for auto-save added to start menu settings (off, 5, 10, 20, 30, 60 minutes), default is 30mins.

* Line of sight check while prone updated for NPCs.

* Decrease of how often NPCs go prone in certain situations.

* Player can no longer enter running mode while prone.

* Player prone speed increased.

* Player now gets more force if moving slow when going up steep hills.

* Player will now get up if crouching or prone when water reaches swimming depth, and he can’t crouch now while swimming.

* Player’s character icon is now the correct corps type when loading game.

* Issue where player would pick up a radio and it would instantly call for reinforcements is now fixed.

* Player can no longer have squad radio and main weapon equipped at same time.

* Having squad radio equipped will now longer display “Drop weapon” UI hint.

* U.S. soldiers will no longer attack civilian Vietcong loyalists with hidden weapon until they disclose it.

* Helicopter MG will now reload for 8 seconds when mag is empty.

* Helicopters now use 25% less fuel.

* Recoilless M67 projectiles now give more damage (M50 Ontos and handheld).

* MP dogs should no longer push the MPs around.

* MP dogs spawn lower.

* Less snakes now spawn in the air.

* U.S. Air traffic control towers no longer has V.C. / N.V.A soldiers.

* Land vehicles and aircraft will no longer attack POWs (incl. player when POW).

* Achievements for all Victory Points taken should now work.

* Voice of player now won’t read 6 base attack mission texts in a row.

Thank you beta testers!

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