Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RespondingNewsPost-Launch Feedback & Plans
Community

Post-Launch Feedback & Plans

Responding · published 2 Apr 2026, 18:55 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! It has been a crazy 2 days since our launch into EA, and with a lot more eyes on the project we also got a lot of feedback! We don't like beating around the bush, and it's certainly no secret that we're sitting at a 27% positive rating on Steam right now, so we'll address that first.Responding has always been a passion project and proceeded despite of a lack of external funding, and this is not going to stop us either. A lot of what we have seen in feedback are things we expected due to the early nature of the project, but we have also gained a lot of valuable insight into pain points that our more established veteran community simply did not run into as much. Our immediate priority is, thus, clear:

  • Implement more player onboarding measures to improve the new player experience

  • Address priority bugs reported to BetaHub

  • Update the roadmap to communicate clear expectations

On the communication side we have also identified a way to share information more efficiently internally, which should make our job easier in answering your questions. We want to thank everyone for their support, their time, their reports, their suggestions and simply for participating in the community. Without everyone that takes their time to help us break the game or answer questions in Discord we would not be as far as we are today.

More from Responding

Other announcements

All news
In-game event13 Aug 2026Responding — New Update & What's Coming NextRead the full patch notes further below to see all of the bug fixes, improvements, and new features included in this update. First of all, thank you for bearing with us over the past few months since our last patch. A lot has been happening behind the scenes on Responding, and while not all of that work is immediately visible in this update, it is laying the groundwork for a much faster pace of…Community22 Jun 2026Responding Roadmap and Dev Update June 2026Since the release of our Early Access on Steam earlier this year, we have been hard at work behind the scenes on an Engine upgrade to Unreal Engine 5.7.4 and decoupling the project files to allow for a streamlined process for our developers to work on their respective parts of the project. Developers you ask? Responding up until recently has been a solo developer venture, being a passion projec…Game update3 May 2026Early Access Update 0853 is now Live.While our primary focus has been on improving core systems such as vehicle behavior, AI logic, and overall stability, this update continues to push toward a more consistent and reliable gameplay experience. Alongside gameplay improvements, a significant amount of work over the past weeks has gone into strengthening the project internally, refining workflows and systems to better support future…