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DemonschoolNewsDemonschool's third big rollup patch
In-game event

Demonschool's third big rollup patch

Demonschool · published 20 Dec 2025, 01:04 UTC · build 21233474

All newsPlayers around this dateRead on Steam

Thank you for playing Demonschool! We deployed another large patch this Thursday - and today we are delivering patch notes to you! This patch has also been deployed to PS5 - PS4 should be live soon. Other platforms to follow.

Build Info

Windows: v1.0.492 macOS: v1.0.496 Linux/Steam Deck: v1.0.494 Steam Build ID: 21233474 Commit Hash: 892516077c Date: 2025/12/19

Patch Notes

:dsnamako: Updates

  • Updated all localized text to the latest versions

  • Color blindness options now have previews in the options menu

  • Made Oh, Deer! cheaper in the store

  • Made fish 11 slightly easier to find

  • Improved fishing bar layer rendering

:dsprimrose: Fixes

  • Ability: Passing Through is now incompatible with Heal Down Attack and Heal Down Defense

  • Fixed Faye-only dialogue being displayed when not directly controlling Faye

  • The newspaper screenshot is now correctly captured for week 1. Mid-week bosses will no longer overwrite the current newspaper boss screenshot (oops)

  • Added the Paladin ability to the store.

  • Made sure some unlocakable students do not show up in the profiles screen until they are fully added to the party

  • Moved some Mountain stream week 0 NPCs so you can interact with their bubbles

  • Moved some Farm week 1 NPCs so you can interact with their bubbles

  • Moved some Lighthouse NPCs so you can interact with their bubbles

  • Hopefully fixed a weird crash if you touched the screen when playing Demonschool. (if its a touchscreen - obviously)

:dsfaye: Battle

  • Attendant: fix for skipped action phase when using a 0 damage move to close an attendant.

  • Fixed error when using Kestrel's special attack against two Spinner enemies who are two tiles apart from each other

  • Fixed an issue when hitting a Spinner into a death pit

  • Fix for repeated Cross Slash attack behavior in action phase

  • TV Bomb: Fixed error when performing a move where a teammate damages themself with a TV bomb

  • Setting a teammate on fire by using Push Friends on them while on fire now unlocks the I'm On Fire achievement

  • Fixed Mercy's special and Varka's special (if performing a standing attack from an adjacent tile) not applying their special elements, which could cause part of the action phase to be skipped visually when attacking an enemy which is weak or resistant to that element.

  • Varka's special can no longer target boss appendages which caused unusual behavior

  • Fixed issue where the game would hang in a double field battle if you don't move any teammates in the second field at all, and then one of them performs a counterattack during that turn

  • Improved d-pad controls for circular battle grids

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