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Feed the ScorchpotNewsGamefeel and polish might be the most important thing
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Gamefeel and polish might be the most important thing

Feed the Scorchpot · published 6 Dec 2025, 16:55 UTC

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This post will probably feel trivial to a lot of people, but for me, learning how to get a game to feel right was possibly the biggest “aha” moment in my gamedev journey. Before I delved into game development, I honestly didn’t think about games outside the context of which genres I liked, which visual styles appealed to me, and how many hours of gameplay they offered.

Now I realize how much more it takes to make a game feel “right”. Well, obviously. It’s the little things that make or break a game, subtle animations of waves crashing against the hex tiles, the dragon wagging his tail as he watches you harvest and cook, all the tiny clicks, thunks, thuds, rustles, and clanks as the dice fall, board pieces fit into place, and recipes slide into the tray.

I’ve been adding little details and polishing every aspect of gameplay for months now. It’s a lot of work for a solo dev, and it’s not always apparent at first glance. But getting the gamefeel right is often what separates a good game from a great one. And reading player feedback like “The game feels incredibly good!” is so rewarding.

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Game update14 Sep 2026Patch 1.021This is just a small hotfix, but due to changes in music compression, the update has to download some extra data. Sorry about that, but hopefully the music will sound even nicer now. Patch 1.021 · Fixed a graphical issue with the new value tooltips for recipes and dice from the last update · Music tweaks · Minor fixesIn-game event13 Sep 2026Patch 1.02 Who Let the Dragons Out?New update is here! I continue to work my way through all the feedback, do a little balancing, sit down to do more testing, fix a bug here and there... The usual post-launch stuff, but I'm really enjoying it. However, I didn't want to put out an update with just bug fixes and balancing changes, so I also added a few new QoL features. But I think the nicest addition is the new dragons that fly o…In-game event3 Sep 2026Patch 1.01 Fine-tuning the CookeryTwo weeks since the release! I've received an enormous amount of great feedback and some bug reports (fortunately, not that many!). It's mind-boggling to see so many people having a blast feeding the Scorchpot. I've read through all the comments, reports, and discussions and jumped back to work. Update 1.01 is now live on Steam. I hopefully managed to solve most of the issues and bugs without c…