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Cube CrawlerNewsUpdate EA B006: Quick Travel, Alerts, & more ...
Game update

Update EA B006: Quick Travel, Alerts, & more ...

Cube Crawler · published 1 Oct 2025, 12:15 UTC · build 20205742

All newsPlayers around this dateRead on Steam

Fixed:

  • Ui Arrow displays fixed
  • Game Time relation to monster level fixed
  • Game Time init fixed
  • Improved pop up scaling / behaviour
  • Pool Handling improved

Added:

  • Quick Travel - Explore faster now and skip boring movement through already explored rooms
  • Alert System for Info, Warning and Alarm added. Example: Enter new biome -> info alert opens with new location.
  • Pathfinding for quick travel (shortest path)

Changed:

  • Nothing.
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Game update28 Jun 2026UPDATE New loot boxes for each biome! Fixes & ImprovementsFixed: · Beam cutter crit hits now working · Beam cutter droplist now correct on hits · Buff system while effecting and improved effects Added: · Cargo Container Style for Passway biome · First 6x Loot Boxes for each biome with default lootGame update14 Jun 2026Update brings new Room Modules and 'Fog of War'Fixed: · Skilltree texts fixed · Melee monster stuck movement fixed · Quick travel has correct locations now (placement refresh) · Max Energy fills now always (improved property stat system) Added: · NEW Explore System with "Fog of War" (Unknown, Discovered, Explored) · NEW Player now Scans the Area around to show room content by movement · NEW Ambience music · Ambience volume slider in setting…Game update31 May 2026Update D008: Added Victory to Game Loop + ImprovementsFixes: · Music / Sound bugs fixed · Teleportation and room active state improved · AreaOfEffects behaviour changed Added: · Victory Game Loop: You can now win by use the cube core lift* · Reward Screen is now applied to your profile: Dark Matter & Cubes · Monster now patrol again inside the room · Monster attacking is now more dynamic and challenging · Ship movement improved with more realistic…