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Version 1.1.2 · Burden of Command · SteamPeaks
Burden of Command
News
Version 1.1.2
Game update
Version 1.1.2
Burden of Command
· published
26 Feb 2026, 19:59 UTC
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C06 - Streets of Casablanca: Issue with variables involving officer death fixed. (Allen)
3n - Steel Rain: Fixed issue with Artillery firing again before completing barrage. (Allen)
C02 - Red Beach:Bad Start (Luke) - sometimes the game would act like the player was starting a fresh campaign rather than having just completed bootca
More from Burden of Command
Other announcements
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Game update
14 Sep 2026
Release 1.1.15 (bug fixes)
Bugs · “Duplicate unit detected” (Luke) - this new error check would mis-report a bug for the player character if there was an acting version of it present. (e.g. The player character was Out of Action). · Cottonbalers Anzio 2 had annoying very frequent soft error: “non overlapping victory conditions” (Daniel, Henk, Luke) · AI was not always activating all of the units in a given organization i…
Game update
11 Sep 2026
Update 1.1.14
Bugs · Delayed artillery crash (Luke)- If a barrage was delayed till the next turn (common), it would crash the game at the end of the barrage. · Duplicate units being created if a core combat unit was fully destroyed (Luke) - root cause of above. Fully destroyed was rare since normally one straggler at least was given out at end of the scenario.
Game update
31 Aug 2026
Full Release 1.11 - misc armor, QOL, other minor features plus bug fixes
Features · Prep for next campaign ;-) · ‘Side’ of tanks is now wider than before (Patrick, Luke) - reflecting more accurately both reality and the “Panzer War” rules we base our armor system on. This should making getting side shots on enemy armor easier. Of course that cuts both ways ;-) · JgdzPanther 🙂 & JgdPz IV L70 · QOL; more useful ‘Men’ Victory Condition button messaging (Luke) - the su…