Bug Fixes
- Rebirth Token Consistency: I identified a potential synchronization issue where the Game Logic and the User Interface could theoretically calculate Rebirth Tokens differently under specific high-level conditions.
- The Fix: I have refactored the game code to use a Single Source of Truth for this calculation. The formula used to display your "Pending Tokens" is now literally the exact same function used to award them.
- What this means: What you see is exactly what you get. 100% guaranteed.
- Note to Players: If you were seeing a lower amount than displayed, please ensure you have updated to the latest version of the game, as older versions used a less powerful formula that resulted in significantly fewer tokens at high levels.
This is thanks to seeing a comment today on the fix that I previously made for this issue! So thank you people!