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Pixel Chess Idle RPGNewsDaily Challenge Polish, Save File Auto-Recovery & Quality of Life Fixes
Game update

Daily Challenge Polish, Save File Auto-Recovery & Quality of Life Fixes

Pixel Chess Idle RPG · published 12 Sep 2026, 13:38 UTC

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Hey everyone, solo dev here! Just pushed a quick update tackling some community feedback and bug reports around the Daily Challenge mode, menu navigation, piece sprites, and number formatting. Here is what has been updated:

⚔️ Pure & Fair Daily Challenge Mode

  • Clean & Fair Tooltips: Tooltips in Daily Challenge now strictly show fair base stats. Singleplayer buffs (King's Aura, Queen's Morale) and misleading `GPM: 0` / `Kill: 0 G` rows have been removed so you always see clear, accurate stats. Active shields from modifiers like Heavy Armor now display directly in the tooltip (`SHIELD: X 🛡️`).

  • Campaign Abilities & Gold Disabled: Singleplayer special abilities (Bishop's Snipe, Rook Blast, King's Aura, Queen's Morale, King's Regen, King's Midas) no longer activate during Daily Challenge runs. Moving pieces no longer shows `+0` gold floating text, and kills cleanly award `KILL!` without any gold noise.

  • Completion Menu & Pause Bug Fixed: Resolved a bug where finishing the Daily Challenge and pressing Pause or ESC caused the completion screen to vanish and locked the game on an empty board. ESC or Gamepad B now smoothly returns you to the Main Menu.

  • Main Menu HUD Restored: Fixed an annoying UI bug where opening the Daily Challenge menu and returning back to the Main Menu caused all the left HUD elements (gold, level, pause button) to disappear.

💾 Save File Protection & Auto-Recovery

  • Isolated Daily Saves: Daily Challenge tokens and statistics are now saved into their own isolated container in localStorage. Playing or finishing daily runs will never overwrite your campaign level, gold, or inventory.

  • Automatic Level Recovery: If your campaign level was accidentally reset to Level 1 by the old Daily Challenge bug, the game now automatically detects your highest reached round on startup and restores your campaign level!

🎨 Sprites & Visual Polish

  • Classic Knight & King Restored: Brought back the beloved original retro horse silhouette for the Knight and the classic King design.

  • Crisp Silhouettes: The Bishop (pointed mitre with diagonal cleft), Queen (3-point coronet crown), Rook (sturdy fortress with battlements), and Pawn (compact ball head) keep their enhanced, easily distinguishable pixel designs.

  • Idle Game Number Formatting: Numbers 10,000 and above now format cleanly using standard idle game notations (`10K`, `1.5M`, `2.5B`, etc.), while still letting you hover over your gold to see the exact count.

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