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MusicHellNewsLevel Editor Updates + Minor Song Updates
Game update

Level Editor Updates + Minor Song Updates

MusicHell · published 8 Apr 2026, 21:09 UTC

All newsPlayers around this dateRead on Steam

General

- Updated the WIP "I Can't Save You" track (halfway complete).
- Added player slowdown toggle (Shift or left trigger; toggle mode only for now).
- Minor visual updates to Bit Crush, Circumlunar, and Project Onyx OST tracks.

Level Editor

- Added RNG variation to nearly 40 parameters.
- Added projectile type: Static Laser, fixed-size, stays static (not a trail renderer)
- Spawn action parameters are now grouped into categories for easier time finding options
- Added Triggerable Events to spawn actions (Call Action Here type; triggers: timer, exit screen, death, spawn)
- updated editor UI colors and sizing
- Added waveform visualization to the MIDI grid with a new settings panel to customize it.
- New hotkeys: 1, 2, 3 to switch tools; hold H to toggle full UI visibility. (will add keybinds later)
- Notes tied to deleted actions are now marked deleted and do nothing until reassigned.
- Selecting a note on the grid now auto-selects its linked action.
- Actions can now be renamed
- Position picker now hides the UI so you can click anywhere.
- Many action parameters renamed for clarity.
- Fixed notes calling the wrong action (random cases and hot-reload when changing levels mid-play).
- Fixed cursor getting stuck invisible in editor.
- Added toggle so actions can use the note duration for their lifetime.
- Deprecated fields are now hidden unless they have non-default values.
- All projectiles can now be offset from their spawn origin.
- New Rotate Self movement modifier for all projectiles (optionally affects trajectory).
- Sine wave start value can now be offset.
- Added Tight Collider type for static lasers.
- Added visual rotation parameter for rocks and static lasers.
- Static lasers now support shape selection (including circle option).
- Added color intensity control to all projectiles.
- Added alpha control for all projectiles.
- Added Time Scale Modifier as a level action.

More from MusicHell

Other announcements

All news
Game update8 Sep 20262 New Songs + Massive UI ReworkGeneral: - New Insane song: GIVE ME - El Sherline - New Easy song: On all the stars - Addie Ramsey - Massive UI overhaul (new menu style across the board) - improved multiplayer syncing on the start of levels - Better song filters on the main menu - FPS settings in Esc menu + some FPS optimizations Editor: - Laser max length variable - New shapes for static lasers - Pixel-art filter on custom r…Game update14 Jul 2026Skins, Quests, Cloud Saves, and More!General: - skins (mostly silly hand draw but i will add more) - daily quests with rewards (only way to unlock skins atm, I'll think of more ways) - cloud saves - added easy next song select on pause / complete level - volume control for point circles - now fading out song preview audio in main menu when tabbed out - fixed the frame lag at the start of level after the player was already spawned…Game update11 Jun 2026Multiplayer! (early stage)General - Multiplayer! · like singleplayer but with friends :) · everyone dies in one hit, but can be revived by other players · the player the level treats as the target switches over time · keep in mind this is early testing so expect bugs here · also this is online only atm, but local multiplayer is planned · supports workshop and official levels only atm (no local editor files) - Setup some…