Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Depthbound DescentNewsDepthbound Descent out now!
Steam news

Depthbound Descent out now!

Depthbound Descent · published 5 Dec 2025, 19:40 UTC

All newsPlayers around this dateRead on Steam

Deptbound Descent descends onto Steam today with a 10% launch discount, pairing JRPG precision with roguelike unpredictability. Strategic Combat System — 110 unique spells, elemental weaknesses, and critical-hit bonus turns keep every encounter demanding. Freedom on Character Builds — 3 distinct party members, 100+ items, and careful skill-slot choices reward bespoke loadouts. True Roguelike Elements — Permanent death, random events, and ever-changing loot make each descent unforgettable. Systems are live: tactical combat, and adaptive skill management are ready for your first dive. The first goal is balance—if the climb ever feels too easy or crushing, ping us. I’ll tune fast so the challenge stays fair.We built Deptbound Descent to be challenging but fair. If certain areas feel too easy or unfairly punishing, I want to hear about it. Drop some feedback, and I'll push balance tweaks quickly so the difficulty curve stays on target.

More from Depthbound Descent

Other announcements

All news
Major update15 Jan 2026Depthbound Descent — Version 1.0 Is Out Now! 🎉Depthbound Descent — Version 1.0 Is Out Now! 🎉 Depthbound Descent officially leaves Early Access and reaches Version 1.0 ! Thank you to everyone who played, reported bugs, and shared feedback during development. This release marks a major milestone for the game, introducing meta progression , balance improvements, and important fixes across the board. Below are the full Version 1.0.0 Release p…In-game event8 Dec 2025Patch notes 0.9.0bHello everyone, first of all I have to thank you for the feedback I have received. As some of you know a meta progression system is coming soon, but first I like to release this balance patch that fixes most of the issues players felt were unfair at some point. You can read the patch notes in game or here in this post. Patch notes 0.9.0b Buffs: · Potion hp recovered changed from 10 to 20. · Pot…