Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DAWN ONENewsDawn Diary, July 2025
Community

Dawn Diary, July 2025

DAWN ONE · published 23 Jul 2025, 14:32 UTC

All newsPlayers around this dateRead on Steam

THE MATHS GENIUS FORMULA: TOTAL SCORE = (FIGHT SCORE + TIME BONUS) * BEST CHAIN

FIGHT SCORE: Each time you take out an enemy, it adds up. Tougher enemies yield higher fight scores.TIME BONUS: Time freezes unless enemies are taken out so retreating during combat yields a lower time bonus.BEST CHAIN: Chaining doesn't work like in other games. It is not time based, but action based. Performing an action that doesn't lead to contact or a near miss with an enemy will put the current Chain on hold (say, if you completely miss, if you dash away, or if you jump). Then if the next action doesn't contact either, the chain is broken. Obviously taking any damage also breaks the Chain.
In DAWN ONE, each night is an enemy wave and surviving until dawn will get you a score. Each night has a score pool that increases the closer you get to DAWN ONE, so the highest possible scores can be attained during the last night.A little competition and leaderboards was compulsory :) Take care and thanks for reading and don't forget to wishlist & follow!

More from DAWN ONE

Other announcements

All news
Steam news11 Sep 2026DAWN ONE IS OUT NOW!“Hack away at the unessential.” (Bruce Lee) DAWN ONE is a top-down hack and slash pure action gauntlet controlled with the mouse. It’s unique, minimalist cut-to-the-core , centered around overcoming and mastering difficulty . It will not feel familiar, and doesn’t play like any other game. I hope you will stick and connect with it. MASTER THE CHALLENGE 100% mouse-driven, 2 buttons. Move, attack…Game update11 Sep 2026Patch 20260911Hi! RECENT CHANGES - Adjusted enemies spawns balance during the battle before the last boss fight to be a little easier (armored enemies are slightly less likely to spawn) - Added a live stats UI element (top left corner) that tracks scoring breakdown in real-time (optional with the "Live Stats" toggle button) - Added an "Infinite" Survival Mode with its own leaderboard that consists in survivi…Game update28 Aug 2026my first patch - 2026/08/28Hey, little tweaks - Mouse cursor now slightly bigger at 1080p + added a scale option - Dizzy effect depletes slightly faster when poisoned THANKS FOR PLAYING!