Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PolyDestroyerNewsPolyDestroyer BETA Update
Game update

PolyDestroyer BETA Update

PolyDestroyer · published 7 Jun 2025, 20:47 UTC · build 18780047

All newsPlayers around this dateRead on Steam

Dear Pilots,

The latest update has now been pushed to the beta branch! This update includes improved game feel and bug fixes. This is a small bug fix release, the issues from the last beta build are still being worked on and have not been fixed for this release.

Here is a video which shows how to switch to the beta branch: Watch here.

New Features & Improvements

Improved game feel: We have added screen shake feedback for when you hit enemies or take damage. This is different for each weapon, for example it is more intense on the exploding weapon.

Bug Fixes

  • Decreased the volume of the intro splash screen, it was very loud before.

  • Fixed a crash when reaching higher waves, this was an issue with previous fixes to how the game manages the pool of objects being spawned in.

Known issues with this beta build

Here is a list of known issues, these will be fixed for the next beta release.

  • When turbo or shield inventory is full the game still destroys pickup objects when flown into.

  • Sound effects stack on top of each other and gets very loud. (This was helped in this update by removing the enemy fire sound effect for now.)

  • Controller glyphs for the turbo and shield do not appear. (North and West buttons activate those)

  • Enemy remaining counter is inaccurate, it seems to be losing track of how many enemies are spawned so there are leftover enemies at the end of waves.

  • Collected powerups are kept after dying.

  • Highest wave achieved text doesn't reset when resetting the game save.

  • Equipped skin stays the same when resetting the game save.

  • Game over sound is played when SFX is muted.

  • Options screen does not get translated when choosing a different language.

What's next?

For the next beta update we will be fixing the list of issues above along with anything that the community reports to us.

When this is finished and tested, the next production build will be released!

In the future we plan to add more ship customization, new ship weaponry, online multiplayer modes, and leaderboards.

Send us your feedback for this build

If you encounter bugs while playing the game, or want to suggest improvements and new features, we want to hear about them!

You can give us your feedback on this build by sending an email to [email protected], or by creating a post in our Discord servers feedback forum.

Join the Community

PolyDestroyer is an early-access title, and your feedback is invaluable in shaping its future. As well as Discord, you can join our Steam community to stay updated on the latest developments and share your thoughts!

Thank you all for your support!

The PolyDestroyer Team.

More from PolyDestroyer

Other announcements

All news
Steam news1 Mar 2026PolyDestroyer is out now!Dear pilots, PolyDestroyer has officially launched out of Early Access and into full release! Thank you to everyone who played, reported bugs, and left feedback, you have helped shape the game to completion! The full release of the game focuses on stability, polish, and an improved overall experience. New Features & Improvements · 19 new achievements! · Pickups behave more consistently: Coins a…Steam news29 May 2025PolyDestroyer BETA UpdateDear pilots, We are excited to announce the first beta update for PolyDestroyer! This update introduces improved user interface and gameplay flow improvements! Here is a video which shows how to switch to the beta branch: Watch here . New Features & Improvements Improved UI: We've given the main menu, loadout page, and options menus user interface a complete overhaul to improve the navigation o…Major update16 Aug 2024Shield Mechanic + Achievements Update is out now!Dear pilots, We are excited to announce an update to PolyDestroyer! This update introduces the shield mechanic and two new achievements! Here's what's new: New Features & Improvements Shield Mechanic Added: Collect the new Shield Pick-Ups just like you do with health packs. Your ship can hold up to three shields at a time, displayed on the HUD. To activate a shield, press E on the keyboard, Y o…