
Dear pilots,
We are excited to announce the first beta update for PolyDestroyer! This update introduces improved user interface and gameplay flow improvements!
Here is a video which shows how to switch to the beta branch: Watch here.
Improved UI: We've given the main menu, loadout page, and options menus user interface a complete overhaul to improve the navigation of the menus when using a controller, and to make the flow of getting into the gameplay quicker and easier. The video, audio and language options interface has been moved to the main menu.
New way to unlock weapons: While playing the game keep a look out for the new ship pickup item, with a new blue indicator to help you find it. On collection you have a chance to unlock a random new weapon!
Sound effects: More sound effects have been added into the game for item pickups (Coins, Health, Turbo, Shield, and Weapon Pickups) and enemy attacks.
Engine upgrade: PolyDestroyer now uses Unity 6.1.
Here is a list of known issues, these will be fixed for the next beta release.
For the next beta update we will be fixing the list of issues above along with anything that the community reports to us.
When this is finished and tested, the next production build will be released!
In the future we plan to add more ship customization, new ship weaponry, online multiplayer modes, and leaderboards.
If you encounter bugs while playing the game, or want to suggest improvements and new features, we want to hear about them!
You can give us your feedback on this build by sending an email to [email protected], or by creating a post in our Discord servers feedback forum.
PolyDestroyer is an early-access title, and your feedback is invaluable in shaping its future. As well as Discord, you can join our Steam community to stay updated on the latest developments and share your thoughts!
Thank you all for your support!
The PolyDestroyer Team.