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Tower UniteNewsDev Log for December 3rd, 2025
Community

Dev Log for December 3rd, 2025

Tower Unite · published 4 Dec 2025, 01:28 UTC

All newsPlayers around this dateRead on Steam

Happy December everyone! And welcome to the Dev Log for December 3rd, 2025!

Since the last Dev Log, we’ve worked on various bug fixes, another optimization pass for the Plaza, a revamp of the Theater Condo, Holiday items, and Cooking.

Jingle Jam 2025

You’ve probably seen our announcements for it already, but we want to mention again here that we are a part of the Jingle Jam games collection!

Jingle Jam is a fundraiser to help out life-changing charities! The Jingle Jam crew will be hosting fundraising streams for 2 weeks so check it out and spread the word to help out these great causes!!

The Jingle Jam will be running until December 15th, 2025 (ending 08:59 AM GMT).

You can check out the Jingle Jam page, learn about the charities and games involved, and donate here!!

Snowman Contest - ENDS DEC 14th!!

We’re doing a Snowman contest again!! Make your finest snowman and share it with all to see!

It ends at 11:59 PM on December 14th, 2025!

Upcoming Theater Condo Art & Editing Pass

Nuclearxpotato has been working on a long-awaited Theater Condo Art and Editing pass!!

His update brings countless improvements and fixes to the Theater condo, including:

  • An art pass to the Concessions counters, screens, and canopy sign.

  • You can now edit the concessions sign and toggle off and on various aspects of it.

  • The concessions menus now have a default texture displaying a generic menu when not overridden by a Canvas.

  • You can now edit the theaters themselves! Every surface, railing, and chairs can now be fully edited and customized.

  • An art pass to the Viewing Rooms, adding Surface customization, toggle-able lights, and unfurnished projection rooms.

  • Handrails, Curtains, Seats, and Speakers can now be toggled on or off.

  • An art pass to the Seats, which carry over to their item equivalents

  • There are new animated “now playing” tickers above each theater entrance. These are available as an item as well. Using a persistent IO connection to a Media Player, this item can display the video title of what’s currently playing. The Theater Condo art pass will include a unique version of this for each viewing room, built into the hallway outside.

Other fixes and changes include:

  • Updated the Screen and Projector lights so they only turn on when Media Dynamic Lights is enabled.

  • Longstanding errors with the normal maps on the pre-built light switches were fixed.

  • The built-in Theater doors can now optionally take you back to the Condo Hub.

Additionally, the Popcorn Bucket item now appears in the correct category in the Theater store, and the poster for the Theater Condo doorway was fixed in the Condo Hub.

Upcoming Winter 2025 Plaza Update & Optimizations

Johanna has been working on a ton of Plaza optimizations for the Winter 2025 Plaza Update!

These include improvements to shaders and materials, water optimizations, grass and foliage effects, and LODs. These all will help with how the Plaza loads in on the user-end and lead to better performance!

Upcoming SDNL Fixes

macdguy has been working on bug fixes for SDNL including fixing major spawn and respawn issues, death state issues with weapons, and weapon recoil issues! We also buffed payouts for SDNL as well.

Upcoming Winter Holiday 2025 Items

Progress is being made on new items for the Winter Holidays events in Tower Unite! New items include vintage outdoor decorations, the disturbingly adorable Sack-on-a-Rack, a metallic Christmas tree, and a baseball bat! These are in addition to other holiday items we’ve shown in previous dev logs!

We’ve also been working on some winter-themed sprays for the event!

Upcoming Item Fixes

Nuclearxpotato fixed a bunch of small things with various items, such as:

  • A bug on the Festival Lights item where the “Animation Intensity” property was overwriting the “Animation Speed” property.

  • An art pass of the Fountain item.

  • Material optimizations of Accessory items.

  • Fixed scaling issues on the Cat Ears, Earmuffs, and the Devil Horn.

  • Fixed the Catpack’s coloring and fading breaking after the character runs.

  • Fixed coloring issues on the Candy Bucket Hat, Candy Backpack, Bag of Roses, Bag of Clovers, and Reindeer Bells.

  • Added new Profile Backgrounds based on maps original to Virus and SDNL.

Upcoming Condo Fixes

macdguy worked on some fixes with visual issues in the Underwater Condo such as fixing the satellite elevators not animating, underwater post processing/lighting issues, and surface water issues.

He also fixed an IO issue with OnSoundEnded not being called with the Sound Emitter item.

He added an exclusion to allow the Tower Glove to be usable while inside Location Volumes that have No Weapons rule enabled.

Cooking Progress!

Cooking has had some major progress! macdguy has completed work on recipe book and the recipe unlocking system. The internal recipe and crafting systems have also been finished!

Upcoming Collection Book Improvements

The collection book has also gotten some love with a new category for the crab unlockables as well as showing hints for hidden items you’ve yet to unlock.

That’s a Wrap!

That’s going to do it for this week’s dev log! Be sure to keep an eye out for the next one!

Join our Discord for development updates and community fun!

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If you love our game and want to support its development, please consider getting a Supporter Pack! We'd be so grateful!

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.

For bug reports: Bug Reports

For suggestions: Submit a Suggestion

<3 PixelTail Games

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