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PixelOverNewsPixelOver 0.18 - 2D & 3D Text Objects
Major update

PixelOver 0.18 - 2D & 3D Text Objects

PixelOver · published 2 Aug 2025, 17:03 UTC · build 19456419

All newsPlayers around this dateRead on Steam

Hello! This is the stable release introducing both 2D and 3D text objects.

Watch on YouTube

Roadmap and news

Documentation and tutorials

New features




Added 2D text object.

And 3D text object.

Changes




(RC1 to Stable) Added a new input to animate the percentage of visible characters in text.




(RC1 to Stable) Introduced a default option that removes the width limit for 3D text objects (Link)




Improved the color input buttons in the palette for better usability.


Bug fixes



Issue
Reference


3D lights are now correctly applied to all sub-shaders.
Link


Exporting now properly waits for frame computation when using sub-shaders.
Link


Prevented number input fields from returning NaN values
Link


Fixed material preview and palette generation from material. It now correctly uses the layer's lighting settings for palette creation.
(Reported on Discord)


Corrected inverted camera rotation for Front and Back views.
Link


Fixed missing resynchronization with canvas when undo a layer deletion.
(Not reported)


Fixed tools focus.
(Not reported)


Fixed missing drawing on an empty layer.
(Not reported)


Fixed default rotation of 3D particles when emitting globally.
(Not reported)

If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

More from PixelOver

Other announcements

All news
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