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PixelOverNewsPixelOver 0.17 Alpha 1 - Godot Engine 4 Migration
In-game event

PixelOver 0.17 Alpha 1 - Godot Engine 4 Migration

PixelOver · published 31 Dec 2024, 17:20 UTC

All newsPlayers around this dateRead on Steam

Hello! Here is an alpha version of a huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4.

Most of the work was to migrate the current software with the existing features. However, through the pre-releases, new functionalities will be added to encourage you to test it.

Please note that pre-release versions may be unstable, especially alpha ones.

How to access pre-release versions


(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

New features




Allow parent-child layers.

And multiple layers to be a clipping mask under one layer.





More new features will be added in the upcoming pre-releases...


Changes




Dialogs are now using sub-windows, which will allow floating panels in the future.


Bug fixes



Bug
Reference


Now attempt to load project and shader files, even if they contain errors, rather than completely failing and only displaying an error message.
Link

If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!

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