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Hover PointNewsStronger Together: Asynchronous Multiplayer and Duo Matchmaking
In-game event

Stronger Together: Asynchronous Multiplayer and Duo Matchmaking

Hover Point · published 12 Apr 2026, 05:08 UTC · build 22749196

All newsPlayers around this dateRead on Steam

Update 2026.4.12

Asynchronous Multiplayer

The arena just got a lot more crowded! You can now share your runs with other players in real-time without the stress of shared health pools:

  • 4-Player Lobbies: Create or join a lobby to see up to 3 other players battling alongside you.

  • Individual Threats: Each player handles their own set of enemies and projectiles. You are only harmed by threats in your own "version" of the game.

  • Drop-In/Drop-Out: Life happens! Players can join or leave a session at any time without interrupting the flow for everyone else.

  • Duo Matchmaking: Don't have a full squad? Use the new Matchmaking feature to find a partner for a 2-player session.

Massive Augment Rebalance

With the introduction of multiplayer, we’ve taken a hard look at every power-up in the game:

  • Global Tuning: Every single augment has been readjusted or rebalanced to ensure build diversity and fairness.

  • Synergy Check: We’ve refined how certain augments interact to make the meta-progression feel more rewarding.

Visuals & Technical Polish

  • UI Refresh: The interface has been updated to accommodate multiplayer tracking while maintaining clarity during the "Googly Eye" chaos.

  • Visual Upgrades: Further refinements to graphics and effects for a smoother experience.

  • Bug Squashing: Fixed several persistent issues to ensure the new multiplayer architecture runs smoothly.

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