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Data CenterNewsv1.0.46 - Command Center, VLANs
Game update

v1.0.46 - Command Center, VLANs

Data Center · published 15 Apr 2026, 16:55 UTC

All newsPlayers around this dateRead on Steam

New: Command Center - Automate the repair of devices

New: VLANs - set on switch ports to allow disallow flow

Improved: Route evaluation update

Fix: Lights rebaked

Improved: EOL times get longer after first repair

Fix: Motion blur 0 logic

Fix: Code improvements -Handling of cabling OFF switches

New: Unity engine updated to 6.4

Improved: Character limit for labels and save name increased to 35

Fix: SwitchID healing code. When your cables stopped working in some point, one issue which happened that SwitchID got recreated and did not match the previous switchIDs which are saved on the cables.

Improved: Performance: LODs on switches, lowered Racks vertices count.

Improved: technician audiosource issue fix, doppler effect issues

Fix: When loading new save over another the coroutine for counting money was not stopped so it was adding money.

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Other announcements

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In-game event14 Sep 20261.1.10 - gameplay UI scale and fixesNew: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu. Improved: small UI changes and navigation fixes Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP Fix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the…In-game event3 Sep 20261.1.9 - Design room and fixesNew: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20% more expensive than if you place it yourself. New: Money reward for finishing Service requests Fix: improved code for displayed IOPS conversion (X999 issue) Fix: DENY VLAN check di…In-game event6 Aug 2026Fixes v1.1.8Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item. Fix: Evaluation for Network with Default DENY VLANs caused stutter. Coop Fix: Wrong resolution in coop when inserting the router and firewall in the rack Fix: Cables runned by more people at same time caused issues Fix: Authoritative push of economy from host (to make sure XP,…