
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.
Improved: small UI changes and navigation fixes
Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP
Fix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the primary devices and then turn them back on, the VLAN configuration is lost.
Coop
Fix: SFP sync issues (putting SFP in box, moving devices, etc)
Fix: App timed objectives not synced properly
Fix: Designer room issues, and now only one player at time can use it