Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Data CenterNews1.1.10 - gameplay UI scale and fixes
In-game event

1.1.10 - gameplay UI scale and fixes

Data Center · published 14 Sep 2026, 12:25 UTC · build 25299453

All newsPlayers around this dateRead on Steam

New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.

Improved: small UI changes and navigation fixes

Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP

Fix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the primary devices and then turn them back on, the VLAN configuration is lost.

Coop

Fix: SFP sync issues (putting SFP in box, moving devices, etc)

Fix: App timed objectives not synced properly

Fix: Designer room issues, and now only one player at time can use it

More from Data Center

Other announcements

All news
In-game event3 Sep 20261.1.9 - Design room and fixesNew: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20% more expensive than if you place it yourself. New: Money reward for finishing Service requests Fix: improved code for displayed IOPS conversion (X999 issue) Fix: DENY VLAN check di…In-game event6 Aug 2026Fixes v1.1.8Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item. Fix: Evaluation for Network with Default DENY VLANs caused stutter. Coop Fix: Wrong resolution in coop when inserting the router and firewall in the rack Fix: Cables runned by more people at same time caused issues Fix: Authoritative push of economy from host (to make sure XP,…In-game event3 Aug 2026ECMP number of paths choice, VLAN DENY as default choice v1.1.7New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more complex network with many equal paths between devices. New: Added option in Pause menu->Other to set network switches default VLAN policy to DENY. And button to move all VLANs on exist…