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PlinkIdleNewsPlinkIdle Demo update
Game update

PlinkIdle Demo update

PlinkIdle · published 26 Mar 2026, 17:54 UTC

All newsPlayers around this dateRead on Steam

Some changes to let you know about in 0.5.04:

- Added Brazilian Portuguese as a language <3

- Tightened up some UI issues

- Fixed some text bugs and missing localization bugs

- Prestige progress bar max rank stays at zero after first prestige, instead of appearing full (still just 1 prestige available in the demo, sorry!)Unfortunately, the issue with the Ball Rarity upgrade resetting is still eluding us, but it's high on our list. Let us know if there's anything you'd like to see fixed sooner rather than later, and thank you for playing.

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Other announcements

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Community14 Jun 2026New PlinkIdle Demo will be in Steam Next Fest!Hey all! We are more than excited to be in Steam Next Fest and to gear towards full release later this year! Check out what will be in version 0.7: · Drop zones - Autoballs start off by dropping from the middle on the screen, but over time can be upgraded to drop 3 balls at once from left, right, and center. · New UI - new features, new colors, new buttons, new layouts. · Prestige system - unlo…Major update12 May 2026Upgrade OverhaulHi all! PlinkIdle is back with some major updates and changes. We have a new designer on the team! Dan's amazing, and he's already brought a wonderful fresh perspective to PlinkIdle. We've been collaborating closely on some exciting changes, and every day it feels like the game is growing into something even more special. Upgrades have gotten the biggest pass for this update. Cooldown Skills An…Game update30 Mar 2026PlinkIdle Demo UpdateWe finally got that ball rarity reset bug fixed. You can now safely change stages without losing your ball rarity investment! · The UI will no longer break (app version, not web version) when the window is resized, or when playing on a large monitor. · Pegs no longer give infinite coins if you trap balls. Just a few boops and they stop giving coins to a ball that is trapped. · There should no l…