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Spriter: Radius-Wing SHMUP Animated Art PackNewsSpriter 2 Beta Release 2026.03.03 (EDIT: Additional Changes for 2026.03.04)
In-game event

Spriter 2 Beta Release 2026.03.03 (EDIT: Additional Changes for 2026.03.04)

Spriter: Radius-Wing SHMUP Animated Art Pack · published 4 Mar 2026, 05:47 UTC · build 22195064

All newsPlayers around this dateRead on Steam

ChangeLog:

Hierarchy and IK:

• Added animatable toggle rotation inheritance (toggle button in selected part dialog).

• Added animatable toggle to anchor IKs to their target, keeping the character planted to the ground for instance without being able to lift them away from the ik targets (toggle button in selected IK target dialog).

• Added animatable IK influence (slider in the selected IK dialog).

• Added buttons to snap angles to IK target pose and vice versa (toggle button in the selected IK dialog).

• Added feature to lock a part's position to its parent slot within the rig. Makes it easier to manipulate the character and enhances the usefulness of rotation inheritance toggle and the IK anchors (toggle in the selected part dialog).

Facing Grid:

• Added button in facing grid to control whether you're dragging to control the relative (to the parent part) or absolute facing grid position (in the buttons above the facing grid, it's the one with the the two faces on it)

• Added shortcut to propogate a mirrored copy in the facing grid to every part in the character (hover over the mirror copy buttons above the facing grid to see the shortcut)

• Added shortcut to mirror copy the entire half of the facing grid. Can be used in conjuction with the shortcut above. (hover over the mirror copy buttons above the facing grid to see the shortcut)

Misc:

• Added copy and paste for keyframes (in the "selected key" section of the top bar of the timeline when a key is selected).

• Added shortcut to drag associated IK targets along when moving parts. Works for the entire dragged subtree (hold "I").

Bug Fixes:

• Fixed a bug where dragging where one half of each cell was "rounding up" to the next image. Should feel more solid and consistent now.

• Fixed multiple UI controls that were accessible in modes they shouldn't have been.

• Fixed a bug where the timeline keys would sometimes fall out of sync visually.

• Fixed multiple bugs with unreleased multi-character workflow.

Additional 2026.03.04 Changes:

• Added buttons to restore a part to its rigging pose position and angle (buttons in selected part and selected IK dialogs)

• Fixed a bug where deleting the last angle key of a part would cause issues the next time inheritance was toggled.

More from Spriter: Radius-Wing SHMUP Animated Art Pack

Other announcements

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In-game event26 Jul 2026Spriter 2 Beta Release 2026.07.26Hello everyone. Apologies for the radio silence. We've been busy building up some really exciting features that are in this build. Multiple features in this changelog are quite powerful and will require full videos to explain. We're excited to show them off, but we didn't want to make you wait any longer while we prepared art and videos. With all the changes, expect some bugs. Spriter Two is no…In-game event26 Apr 2026Spriter 2 Beta Release 2026.04.26ChangeLog: New Features: • Added "attractor" deformation system to allow deformation with arbitrary configurations of deformation handles. The deformation system is integrated into the facing grid, and also separately animatable on timelines. This feature is new and hasn't been dogfooded yet, so expect bugs and more more detailed tutorials in the future • Added sketch to pose feature to pose yo…In-game event17 Apr 2026New version release next week!New version release next Friday! Just need to get the in-app tutorials for the new features.