hi all, more bug fixes and changes, trying to get the demo tightened up, if you find anything you think needs changing or adjusting please feel free to post in the comments
*when you aim at explosive barrels the now show their blast range so you can stand at a safe distance
*you can now toggle auto sprint from the options menu, if on then Ransom will start sprinting automatically if you keep moving
*Crank is now found in the Plasmadine office, you can no longer access the lighthouse in the first chapter/demo, I did this to tighten up both the main game and demo, and make the pacing better (hopefully).
lighthouse + boss will now be in a later chapter and I am making the lighthouse much bigger/more complex
*you can now activated what will be the waypoints / fast travel in the main game, you can't actually use them until later in the game tho, so you can just turn them on right now
*it is now possible (in the demo) to find the fabric store key and unlock the costume that is a obvious nod to RE2 Claire

*gas station boss now shows HP triggers boss music
*if you pause while Steve is talking to you the dialogue will pause
*made the office puzzle cabinet a bit easier, when you press left or right it spins in set amounts now, I think it was not forgiving enough the way I had it before.
*little bug fixes
*new musics added, the game has a base track and when you enter some areas or get near enemies other layers of the music trigger in on top of the base layer
Thanks as always
Please wishlist & follow
-Ash