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Total Conflict: ResistanceNews[UPDATE] VERSION 0.95.7
In-game event

[UPDATE] VERSION 0.95.7

Total Conflict: Resistance · published 4 Apr 2025, 08:27 UTC

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  • Fixed fog in desert locations (reduced density).
  • Fixed tactical battles, now the enemy will surrender in a hopeless situation, the battles themselves have become a little faster (in the tactical game mode).
  • Disabled Friendly Fire on medium difficulty (in tactical battles).
  • Fixed auto battles, now the number of shells spent is calculated from the number of enemy troops (in the global campaign).
  • Fixed a bug due to which, when liberating a previously captured faction, it became an ally of the player's faction, and not of the liberator's faction (in the global campaign).
  • The battle information window has been improved (in the global campaign, information about air and artillery support, battalion level has been added).
  • Fixed a critical error due to which the game could freeze when trying to load a save during battle initialization (in the global campaign).
  • The "puppets" faction system has been improved, now the player is supplied with ammunition for weapons and armored vehicles (in the global campaign).
  • Fixed an error due to which all goods from the world market disappeared for some time (in the global campaign).
  • Fixed the landing of naval troops in the player's ports (in the global campaign).
  • Fixed an error due to which, when the Rebels attacked the player's ally faction, an event about the beginning of the war appeared (in the global campaign).
  • Added some console commands (enter “Console.Help” for details).
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Community28 Jul 2026Back in ActionDevelopment Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to recharge - yes, developers are human too, and we needed that break to avoi…In-game event28 Mar 2026[UPDATE] VERSION 1.31.1List of fixes / improvements: · The RPG display for soldiers has been improved (unloaded if there are no shells). · Fixed a bug that caused AI to fire small arms at armored vehicles. · Fixed a critical error that caused planes to disappear when replaying a battle. · Fixed a critical error that prevented battle settings from resetting after escaping a battle. · Fixed the display of water effects…In-game event23 Mar 2026[HOTFIX] VERSION 1.30.1List of fixes / improvements: · Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. · Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). · Fixed critical errors in the troop rearmament system (soldiers did not take ammo for their weapons). · Fixed critical errors that…