Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Metal ThunderNewsUpdate v0.9.5 - The One That Optimized The Boom
In-game event

Update v0.9.5 - The One That Optimized The Boom

Metal Thunder · published 21 Mar 2025, 17:38 UTC · build 17812555

All newsPlayers around this dateRead on Steam

Commanders!
You may have noticed a flurry of updates lately—and no, I definitely didn't forget to write patch notes (I’m just reading my git pushes retroactively, alright?). Here’s a tidy recap of the recent patches, fixes, and quality-of-life changes deployed over the past few updates. Thanks for your patience and all the amazing feedback—keep it coming! ❤️


🧰 Fixes

  • Fixed: Briefing on Operation Dune Bastion was always skipped—now it plays as intended.
  • Fixed: Enemy units now freeze instantly when the game is paused, rather than slowly decelerating.
  • Fixed: Game no longer freezes for a moment when a new music track plays mid-game—songs now preload more gracefully.
  • Fixed: Steam Cloud sync now works—turns out I may have forgotten to uncheck a little beta testing box 🙃
  • Fixed: Infantry units with max HP/armor no longer act like invincible raid bosses. They now go down as expected.
  • Fixed: No UI mode now properly hides everything it should: kills, points, level counters, XP bar, subtitles, etc.
  • Fixed: Modifier sliders (including weapon count) now retain their values after missions.
  • Fixed: Endless mode now correctly grants currency post-sortie.
  • Fixed: Leveling up twice at once now shows both upgrade screens correctly, with the cursor present.
  • Fixed: 30mm weapon upgrade stats (projectile count, max ammo) now apply correctly after prestiging.
  • Fixed: Enemies no longer randomly stop spawning mid-sortie—spawner had been taking an unauthorized nap 💤

🧪 Known Issues (Still under investigation)

  • Weapons may get stuck in reload in No UI mode.
  • The Decryption effect occasionally gets stuck—yes, we know, it’s becoming a meme. Fix soon™.

⚙️ Quality of Life Improvements

  • QoL Feature: Added a full upgrade overview menu—accessible in the pause menu and post-mission screen.
  • QoL Feature: Multiple new ways to zoom for better aim: W/S, mouse scroll, right click, or controller left stick.
  • QoL Feature: Added a Reset Progress button—for fresh starts, challenge runs, or just reliving the chaos from zero.

🚀 Performance

  • Performance: Major optimization pass—especially around helicopters, rockets, ragdolls, and high-intensity moments. Up to 80% smoother, even on Steam Deck.
💡 Note: Still improving performance further; firing 20+ projectiles at once may still cause some lag, but overall things should feel noticeably smoother now.

🎴 Steam Trading Cards Are Live!


You can now earn Metal Thunder Steam Trading Cards just by playing. Collect them to unlock:

  • Badges
  • Profile emoticons
  • Gorgeous gunship backgrounds


Show off your battlefield cred on your Steam profile!


💬 Final Notes


Thanks to everyone who's been testing, reporting bugs, and offering suggestions. The game is shaping up better than ever because of your support—and yes, I'm still watching that economy rework 👀

Stay frosty, Commanders.
— Tolga 🔧✨

More from Metal Thunder

Other announcements

All news
Game update22 Jul 2026Hotfix v0.9.808Hotfix v0.9.808 Hey Commanders, Fresh batch, straight from your reports: - Units freezing and taking turns to move in crowded battles is fixed. TrashPanda's repro cracked this one for the modifier players, thank you! - Upgrade prices were stuck at 2.00B. They scale properly again, so endgame prestige actually costs something. - Money now works correctly at very high balances. If your wallet is…Game update21 Jul 2026Hotfix v0.9.807Hey Commanders, Remember when I said more patches are on the way? I ran a deep bug-hunt sweep through Survival, and between this and your reports this one turned into a big pile of fixes. Grab a coffee. The big ones · Elite and wave bonus rewards were getting silently overwritten one frame after spawn. That 3x HP elite tank you took down? It was paying base rewards. Elites now actually pay thei…Game update20 Jul 2026Hotfix v0.9.806Hey Commanders, So, funny story. Someone on Discord showed me a screenshot of 550 million credits earned in half an hour and asked if that was normal. It was not. Turns out the economy had a few holes in it. Prestige cost was flat forever, so once your income got rolling you could just prestige on repeat. Now each prestige makes the next cycle roughly 15% pricier. Nothing gets taken from you, y…