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Total Conflict: ResistanceNews[HOTFIX] VERSION 0.91.1
In-game event

[HOTFIX] VERSION 0.91.1

Total Conflict: Resistance · published 29 Dec 2024, 23:00 UTC

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  • Added the ability to put a battalion on ships in any part of the coast, not just in ports (so that it would be possible to evacuate your forces, thanks to DaleyTactics for this).
  • Improved AI in global game mode, added maximum range (so that AI is not limited to its region), added a check for the possibility of reaching the selected target in principle (thanks to DaleyTactics, he showed this flaw in his last video). Because of this flaw, enemy troops fled to the coast (apparently to relax on the beach from all this), being on the islands.
  • Fixed the "Follow me" order, your units line up in a reverse wedge (in the future it will be possible to change the formation).
  • Fixed time slowdown in tactical battle (in some cases the "space" key did not work).
  • Fixed time slowdown buttons in tactical battle.
  • Fixed music in tactical battles.
  • Fixed "repeat" button in diplomacy (it was possible to click on it in "locked" view).
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Community28 Jul 2026Back in ActionDevelopment Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to recharge - yes, developers are human too, and we needed that break to avoi…In-game event28 Mar 2026[UPDATE] VERSION 1.31.1List of fixes / improvements: · The RPG display for soldiers has been improved (unloaded if there are no shells). · Fixed a bug that caused AI to fire small arms at armored vehicles. · Fixed a critical error that caused planes to disappear when replaying a battle. · Fixed a critical error that prevented battle settings from resetting after escaping a battle. · Fixed the display of water effects…In-game event23 Mar 2026[HOTFIX] VERSION 1.30.1List of fixes / improvements: · Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. · Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). · Fixed critical errors in the troop rearmament system (soldiers did not take ammo for their weapons). · Fixed critical errors that…