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Noxturris PlaytestNewsPatch Notes v0.5
Game update

Patch Notes v0.5

Noxturris Playtest · published 16 May 2026, 04:02 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

House Entry Logic:
Fixed a critical bug where players could get stuck inside a house if the door closed behind them while the owner was absent. Players can no longer enter houses with open doors that would trap them.

Dialogue Trigger:
Fixed an issue where pressing the confirm button too quickly could trigger a dialogue twice. This long-standing glitch has finally been crushed.

Mana Validation:
Enemies could previously use skills even with 0 mana. This exploit has been crushed.

Battle AI:
Fixed a "soft lock" where enemies would move to a target but fail to act, freezing the battle. This issue appears to be resolved.

Hit Chance Formula:
Corrected the old hit chance formula which unfairly penalized higher-level characters (making them harder to hit unless critical hits were involved). The new formula ensures fair combat scaling.

New Content

New Enemy:
Introducing the Oneye Hound! This beast's single large eye can put the entire party to sleep. Note: Additional animations are planned for future updates.

Debug & Tools

Debug Menu Updates:
Added several new buttons for tester convenience. The following buttons now affect all party members simultaneously:

  • Give 50 XP
  • Learn All Skills
  • Add 5 Strength
  • Add 5 Agility
  • Add 5 Constitution
  • Add 5 Intelligence
More from Noxturris Playtest

Other announcements

All news
Game update5 Oct 2026v0.8.3 - Patch NotesUI & Menus Skills Menu Expansion: The main skills menu now features 4 categories instead of two: Class Skills, Other-Class Skills, Equipment Skills, and All Skills. Battle Skills Menu: The battle skills menu now includes 3 distinct categories for easier selection: All Skills, Offensive Skills, and Defensive Skills. Bug Fixes Reputation Reset: Fixed an issue where the main character's reputation…Game update3 Oct 2026v0.8.2 - Patch NotesBug Fixes Defensive Strike Damage: Fixed a bug where Defensive Strike skills, which always hit the target, were locked to dealing only 1 damage per strike. Camera Update: Resolved an issue where the camera would fail to update during character running movement, remaining stuck at the previous position. Elemental Magic Damage: Fixed a bug where Earth, Air, and Water spells targeting all enemies…Game update23 Sep 2026v0.8.1 - Patch NotesNew Features Weapon Accuracy Modifiers: Weapons bought or found now have a bonus or malus to Accuracy, helping you overcome the higher evasion of powerful enemies. Bug Fixes NPC Schedule Glitch: Fixed an issue where NPCs would remain in bed indefinitely and never wake up. They now follow their daily routines, including working on Sundays.