Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Feed the ScorchpotNewsBig Demo Update
In-game event

Big Demo Update

Feed the Scorchpot · published 9 Apr 2026, 10:33 UTC

All newsPlayers around this dateRead on Steam

This update took a while, but it was worth it. There’s a lot of new stuff: new visuals, new sounds, quality-of-life improvements, balance changes, bug fixes, new dice, and more.

Also good news for those who sank dozens of hours into the old demo: there are now three new seeds to play. The changes made the old seeds less fun than I would have liked, so I replaced them with new ones. Don’t worry, all achievements are still very achievable. Maybe more people will now dare to put pineapple on pizza...

One thing that’s not included in this update is a new tutorial. That’s my main focus right now. We’ve received a lot of great feedback and have seen how players learn the game. The UI can be a bit overwhelming at first, so I want to make the tutorial as accessible as possible. I didn’t want to delay the entire update, so the tutorial will be improved as soon as I’m happy with it.

That’s all for now, but a lot of big things will start happening next week as we launch the Kickstarter campaign.

Cheers everyone, and keep the dragon fed!

More from Feed the Scorchpot

Other announcements

All news
Game update14 Sep 2026Patch 1.021This is just a small hotfix, but due to changes in music compression, the update has to download some extra data. Sorry about that, but hopefully the music will sound even nicer now. Patch 1.021 · Fixed a graphical issue with the new value tooltips for recipes and dice from the last update · Music tweaks · Minor fixesIn-game event13 Sep 2026Patch 1.02 Who Let the Dragons Out?New update is here! I continue to work my way through all the feedback, do a little balancing, sit down to do more testing, fix a bug here and there... The usual post-launch stuff, but I'm really enjoying it. However, I didn't want to put out an update with just bug fixes and balancing changes, so I also added a few new QoL features. But I think the nicest addition is the new dragons that fly o…In-game event3 Sep 2026Patch 1.01 Fine-tuning the CookeryTwo weeks since the release! I've received an enormous amount of great feedback and some bug reports (fortunately, not that many!). It's mind-boggling to see so many people having a blast feeding the Scorchpot. I've read through all the comments, reports, and discussions and jumped back to work. Update 1.01 is now live on Steam. I hopefully managed to solve most of the issues and bugs without c…