Craven monsters and scornful sinners alike prowl the Grounds, each thirsting for a fight with a worthy Reaper.
Hey everyone!
We recently launched a community playtest on Discord to gather feedback on our brand new demo, and now we're excited to finally share it with everyone! We're SO grateful to those of you who participated and shared your thoughts during the playtest. We hope you enjoy it! 💜
Now, let's jump into the new demo updates!⚔️
Skill Tree values have been adjusted, nodes have been expanded, and we’ve added a major new node: Attack Combos. The Skill Tree now goes far beyond simple stat increases, allowing you fine-tune Avelin's fighting style.
We heard you loud and clear: shooting a crossbow while moving feels badass. We totally agree, so we’ve officially implemented it in this update! Experience more fluid, run-and-gun combat as you riddle your foes with bolts.
More pieces of gear now have their own unique effect when on the Trial Grounds. When these gear effects are triggered, you’ll now see a clear visual indication, making it easier to track your power-ups in the heat of battle.
Potions: limited to 12 max per slot, per run. No more drinkmaxxing!
Crafting: tweaked recipe ingredients for a smoother progression
Blessings: adjusted appearance rate multiplier
Blessings: added VFX for Arawn, Manaan, Morigan, and Thanatos blessing
Bosses: added stun immunity
Gear: adjusted various gear stats and their effect scalings
Main Menu: added new BGM for extra heavy metal vibe 🤘
What do you think? Come re-enter the Trial Grounds and let us know your thoughts!
⚠️ Note: Please create a new save slot to properly experience all the new changes and avoid compatibility issues.