Hey there, Reapers! Thank you so much for playing Grim Trials! We've been reading all your feedback, and this update aims to address some of the issues you've reported.
Fixed an issue affecting some players in the late game where Soul Runes could no longer be obtained.
Fixed an issue where Soul Runes removed from the Skill Tree could disappear instead of being refunded correctly.
Fixed an issue that could prevent Crafting from producing an item, effectively blocking players from using the system.
Improved the Gear Enchantment quest and tutorial flow to make the feature easier to understand.
Added clearer terms to ensure players understand how to access Gear Enchantment through the Skill Tree and are less likely to miss the feature during progression.
Adjusted the Crafting Recipe mini game node layout to prevent nodes from overlapping.
Improved recipe readability and navigation when viewing and selecting Crafting Recipes.
Adjusted various Gear buffs and values to improve overall gameplay balance.
Fine-tuned several Gear effects based on player performance and gameplay observations.
Rebalanced several ranged attack combinations to maintain a more engaging and challenging experience during boss encounters.
Adjusted the Anubis Blessing as part of ranged-build balancing.
Adjusted ranged weapon cooldowns to reduce overly powerful attack combinations while maintaining the viability of ranged builds.
Fixed various other issues reported by players following launch.
Additional minor stability, gameplay, and polish fixes.
We're still working on other things such as removing the frame rate cap and improving how attacks are telegraphed. We've also received plenty of feedback regarding Blessings and buffs, so we'll take our time to discuss as a team and evaluate how to improve the game balance. As always, thank you so much for playing Grim Trials and sharing your thoughts. Please feel free to drop by our Discord to chat with us directly, and we'll see you on the Trial Grounds! Get Grim Trials NOW: