added 3 new wearable helmets
fixed orientation of quest shield on hotbar
tweaked enemy pathing behavior
increased crawler health
fixed followers sometimes stabbing through walls
fixed merchant not always having light on when open
fixed items bought by server host not being equippable by other players
fix for certain quest items being able to complete more stages than they should
added colored cornhole balls to gatehouse for playing cornhole
added more signs pointing to the castle
tweaked random spawners for health potions, health mushrooms, etc.
tweaks to fix players getting trapped inside gatehouse
fixed cauldron not resetting on the next day, if used outside of quest
set default lobby size to 8
changed default backend to DX11 for wider compatibility, will add back option for DX12 soon