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Knights EndNewsUpdates for Patch #7
Game update

Updates for Patch #7

Knights End · published 23 Apr 2026, 23:14 UTC · build 22917960

All newsPlayers around this dateRead on Steam

Cosmetics

  • added 3 new wearable helmets

  • fixed orientation of quest shield on hotbar

Enemies

  • tweaked enemy pathing behavior

  • increased crawler health

  • fixed followers sometimes stabbing through walls

Merchant

  • fixed merchant not always having light on when open

  • fixed items bought by server host not being equippable by other players

Quests

  • fix for certain quest items being able to complete more stages than they should

Environment

  • added colored cornhole balls to gatehouse for playing cornhole

  • added more signs pointing to the castle

  • tweaked random spawners for health potions, health mushrooms, etc.

  • tweaks to fix players getting trapped inside gatehouse

  • fixed cauldron not resetting on the next day, if used outside of quest

Core Game

  • set default lobby size to 8

  • changed default backend to DX11 for wider compatibility, will add back option for DX12 soon

More from Knights End

Other announcements

All news
Game update6 Sep 2026Updates for Patch #14 - Fixes and QOLSmall patch addressing some level design issues and polish, and some quality of life. Thanks to everyone for their feedback! Good luck out there! · Harder variants for Flesh Puzzle quests · More spawns for Flesh Growth quests · Hand Cannon Changes · No longer drops lantern on reload · Hand Cannon is more effective at range · Level Polish · Fixed area where players could get stuck behind Tavern…In-game event28 Aug 2026Updates for Patch #13 - Updated Save SystemNew Item Save System · Item persistence for items dropped inside the castle gates · If Items are dropped outside the gates they will not be saved. · Items found out in the world will be tracked · IE: Weapons found or food eaten in the world will no longer respawn when reloading a save · Cookable items like Fish and Meat will save if they are cooked · Lit beacons will stay lit Fix for the 1 Mic…Community6 Aug 2026DX12 & DX11 Launch OptionsAdded Launch Options for selecting between DX12 or DX11. DX12 supported hardware should see a significant performance improvement. DX11 option will have wider hardware compatibility. If any visual artifacts are noticed using DX12, try switching to DX11 or checking your Graphics hardware's supported Direct X compatibility.