Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Death TrashNewsBeta Release: The Perished City
Community

Beta Release: The Perished City

Death Trash · published 13 Mar 2025, 15:22 UTC

All newsPlayers around this dateRead on Steam

Hey.

We put the content update “The Perished City” on the beta branch and would appreciate some feedback.

Our design goals for this and the further content updates are to improve the writing, especially the variety in how NPCs talk, add more depth to the narrative elements, add more player decisions, and have more visual variety among the locations.
It would be good to know if we’re on track with that.

The update needs more work in some areas, including balancing and itemization, and it’s currently separated from the main game still. There’s a separate entry for it in the “New Game” menu.
So I wouldn’t recommend it for a regular playthrough just yet, but if you want to help out with some feedback while it’s especially useful for us to see if we are meeting our design goals, then this is a good moment.

Here’s how to switch to the beta branch: https://steamcommunity.com/app/941460/discussions/0/3427823001996731965/

You can give feedback anytime in the game via F1 or via replying to this post or via writing us at [email protected].

- Stephan

More from Death Trash

Other announcements

All news
Game update11 Jun 2026Update 0.14.60.14.6 - add in-between tiles for two tilesets connected via door - minor level design changes throughout the game to accommodate for the new tiles and improve door situations - updated some art assets: adding details and fixing some angles - minor level design fixes throughout the game - adding and updating some visual "punching" of scene objects on interactions - fixed some issues with quest…Game update26 Nov 2025Update 0.14.5Update Notes 0.14.5 - fixed spawned Fleshworms being passive instead of aggressive - fixed not being able to finish quest "Lessen the Pain" (regression) - fixed issue with additional inventory space acquired from city merchant - fixed some pathfinding issues - updated FMOD audio plugin - additional minor bug fixes and improvements Small Development Update We continue working on the next content…Game update27 Oct 2025Update 0.14.4Update Notes 0.14.4 - fixed some explosions not making any damage - fixed certain NPC in city having quest item he should not have - fixed NPC in Tower talking about key challenge despite player having key already - fixed regular scene actions be usable through walls while standing outside house with open door - fixed being able to backstab target through house walls - fixed Lessen the Pain que…