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DungeoneerNewsApril Update 2025 - Bug Fixes
Game update

April Update 2025 - Bug Fixes

Dungeoneer · published 4 Apr 2025, 03:06 UTC · build 17979075

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  • Fix an issue where pathing would often break in the Wetland Labyrinth and Crystal Cavern Hero DungeonsNote: I often reproduce an issue where the landscape does not render for a specific room in the Crystal Caverns. I am looking into it but the pathing should still work fine without blocking you from finishing the dungeon.
  • Fixed an issue in multiplayer where bridges and secret doors would not replicate correctly
  • Fixed an issue with a few item types not generating correctly
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Major update11 Sep 2026September Update 2026 - Polish, Combat & Landscape ChangesHello! Alex here, back with another packed update! I know it's been quite a while since my last patch - life has been a bit consuming as of late - but I've finally reached a place where I'd like to release some of the changes I've been working on. This update is designed to add more build variety, improve performance, better the UX, and add polish to the game visually and mechanically. Ingrim U…Game update20 Aug 2025August Patch HotfixThis additional hotfix adds an auto-target feature. If you do not have a current target, an enemy attacking you will become your current target.Game update10 Aug 2025August Update PatchThis patch makes a few additional changes and fixes the navigation issue on trees. Changes · Changed default map zoom to 300% · Updated and moved Attack Timer bar to be in a (hopefully) more intuitive location · Updated color of Ability Cast bar · Removed some mobs from beginning of Act 1 and reworked the encounter by the Blade in the Boulder quest item Fixes · Fixed an issue where players coul…