Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DungeoneerNewsMarch Update 2025 - Item Improvements and Multiplayer Fixes
Game update

March Update 2025 - Item Improvements and Multiplayer Fixes

Dungeoneer · published 29 Mar 2025, 22:41 UTC · build 17912324

All newsPlayers around this dateRead on Steam

I apologize for taking so long to release this update - I've been aware of some issues with the last patch regarding players failing to load in multiplayer but I wasn't able to return to this as quickly as I had hoped. These issues should now be fixed, along with some other visual bug fixes in multiplayer. There are still some visual bugs so bear with me, but multiplayer should now be much more stable.

In addition to the multiplayer fixes, I finally have improved items on the ground! You can now left click on an item name to pick them up and items should no longer spawn inside of walls and out of reach. This was so small but such a big win. I'm really not sure why I didn't prioritize this sooner...

I plan to continue small iterations in this fashion until release.

As always, thank you for playing. It means the world to me.

-LonelyLamb

More from Dungeoneer

Other announcements

All news
Major update11 Sep 2026September Update 2026 - Polish, Combat & Landscape ChangesHello! Alex here, back with another packed update! I know it's been quite a while since my last patch - life has been a bit consuming as of late - but I've finally reached a place where I'd like to release some of the changes I've been working on. This update is designed to add more build variety, improve performance, better the UX, and add polish to the game visually and mechanically. Ingrim U…Game update20 Aug 2025August Patch HotfixThis additional hotfix adds an auto-target feature. If you do not have a current target, an enemy attacking you will become your current target.Game update10 Aug 2025August Update PatchThis patch makes a few additional changes and fixes the navigation issue on trees. Changes · Changed default map zoom to 300% · Updated and moved Attack Timer bar to be in a (hopefully) more intuitive location · Updated color of Ability Cast bar · Removed some mobs from beginning of Act 1 and reworked the encounter by the Blade in the Boulder quest item Fixes · Fixed an issue where players coul…