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Vietnam WarNewsUpdate 42: Siberia, Fixes & 5 New Guns
In-game event

Update 42: Siberia, Fixes & 5 New Guns

Vietnam War · published 4 Apr 2026, 17:00 UTC · build 22648832

All newsPlayers around this dateRead on Steam

VIETNAM CONTENT

5 NEW GUNS:

* RPD (MG) for Player and VC and NVA soldiers using it.

* RPD Mod (short barrel, 125 round mag) and U.S. special forces using it. Can usually be found at the armorer (blue vice icon on map).

* PPSh-41 (SMG) for player and VC soldiers using it.

* MP-40 (SMG) for player and VC soldiers using it. It Can also be found at some U.S. bases incl. S.F. and ARVN bases.

* PTRD-41 (anti material rifle) for player.

* These new guns can be found in the randomized VC/NVA gun crates, or pre-placed locations.

BUG FIXES/ADJUSTMENTS:

* ZU-23 proximity fuse splash damage is now halved, alongside having its effective range reduced by 400 meters. ZU-23 AI accuracy vs NPC air targets decreased.

* Sidearm weapon crates should now resupply sidearm ammo if it is same caliber.

NVA RPG-7 soldier now have the right ones on his back.

* Fixed multiple issues with the Gun Range, primarily a save issue.

* VC base spawn point west of Dai Loc is now repositioned so player shouldn't fall under the terrain.

* Soviet advisors added to SA-2 instalments & NVA Air Bases in north Vietnam.

* Audio for RPK and MG-34 have now been updated as to not cause breaks in the sound.

* Fix for interrupted reload on Childers SOW.

* Hitting dogs/wolves now give hitmarkers.

* Issue due to earlier update causing too few U.S. special forces to carry Stoner-63 LMG has been fixed.

USA/SIBERIA CONTENT

SPY MISSION & SIBERIA:

* Northern Siberia Spy Mission (24km2 terrains added, includes some updated assets from my old games). The location of this mission is marked on the USA map, in Seaportle city.

* Completing the mission rewards the player with 10 000 in-game dollars.

* There are wolves, bears, deers, etc in Siberia.

* The objective is to take pictures of objects marked with a red X, which can be seen on the map the CIA has given the player. The camera as well as some supplies, will be found near the extraction point along with some crates.

* In Siberia; you can heat yourself by placing down a bonfire with your Zippo lighter (recharges every 2 minutes or from proximity to firewood stacks in Siberian villages) or by going to houses with smoke coming out of the chimney and a black stove inside. Your body temperature is displayed as a colour on your Health status on the top left side of the screen. Teal/blue means you are cold, orange means you are warm.

* You are disguised upon entry to Siberia and because of this, you can get close to guards. But get too close and your disguise will be lost. Having any weapon in hand, including the camera - will lead to your cover being blown. When your disguise is lost, only enemies that directly saw through you and your disguise, will attack you. You can find stronger weapons, such as scoped Mosins in some Siberian village houses, as well as vodka - which when held in hand, will improve your disguise. Additionally, drinking vodka will heat up the player a bit.

BUG FIXES/ADJUSTMENTS:

* Criminals in USA will now target player when having sidearm equipped too.

* Fix for interrupted reload on KOLT wAR15.

* Wolves have had their health reduced to 65 points.

* Robbing safes is now more profitable. There is more cash inside and the chance to find a gold bar or gold nuggets is also much higher.

Thank you beta testers!

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