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BREAK ARTS IIINewsDemo Updated with New Features!
Community

Demo Updated with New Features!

BREAK ARTS III · published 28 Feb 2025, 06:32 UTC

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Hello, artists!

I'm MercuryStudio, a solo developer from Japan.

I'm very thankful that so many people has played the demo of BREAK ARTS III!

To celebrate over 20,000 players downloading the demo, I've decided to add more game features in this update!

You can now acquire a new machine to unlock the ability to use Override, which is a sort of super move that you can activate after 90 seconds have passed in a match. Once you activate Override, you'll become invincible for a while and be freed from energy and heat limitations.

You'll need to design your machine around this ability to use it to its fullest, though, so it might be a little tricky!

The score attack rankings will be reset at 9:00 AM March 1, 2025 (JST) / 4:00 PM February 28, 2025 (PST). Now you can try to get a high score with the newly added features!

I'm currently working very hard on development, so please be patient until full release. If you're absolutely dying to learn every tidbit and what will be added in the full release, please come take a look at my FANBOX profile!

New Additions

  • New purchasable machine architechture license

Fixes and Changes

  • Driving speed will now affect animations other than walking animations.
  • Fixed an issue where certain machine presets didn't have fully set-up animations.
  • Kicks will now only activate if your unit is closer to the opponent and aiming at the correct angle.
  • Fixed a bug where the camera would move unnecessarily when you kicked an opponent.

PLAYISM


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Community3 Sep 2026Public Beta 2.1.1【Public Beta 2.1.1】 · Fixed an issue where lock-on would be canceled when any of the units was destroyed. · Re-fixed a connector setting error for the BASC-JA-03. PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our DiscordGame update28 Aug 20262.1.0 public betaTo all artists, hello! Thank you so much for all your comments regarding the 2.0.3 public beta. While the overall feedback has been largely positive, we are keenly aware that there are still areas needing improvement. As such, we have updated the version to 2.1.0 and have released a new public beta that incorporates feedback from 2.0.3, as well as addressing points that were previously put on h…Game update28 Jul 20262.0.3 public betaHello Artists! We appreciate hearing your thoughts after the 2.0 release. Now, for this release, we are making 2.0.3 available early as a public beta! In 2.0.3, we have implemented several major changes from the perspective of feel and balance adjustments. In particular, we would like to gather a wide range of feedback regarding the agility enhancement of Detonators and the specification change…