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Rogue WizardsNewsPax West 2016 is over, thanks everybody for playing the game
Community

Pax West 2016 is over, thanks everybody for playing the game

Rogue Wizards · published 8 Sep 2016, 23:08 UTC

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Finally back home and unpacked from Pax West. This being the first Pax I've ever been to I didn't quite know what to expect ... and I was absolutely blown away by all the fans, events, staff, booths, and of course the game.

We were part of the Pax Rising area, a selection of 12 games that were hand picked by the Pax organization itself. We couldn't have asked for better placement and were put right in the middle of a ton of big booths in a high traffic area.

It was an absolute blast meeting all you guys at the booth. Lots of new people were able to see and play the game, and we even go to meet a few of the original Kickstarter backers as well.

We're rapidly approaching the PC/Mac launch date later this month on September 27th. Time to get cranking and see what else we can cram into version 1.0!

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Game update25 Jul 2021All Platform UpdateVersion 1.3.486 Changes: - Added gamepad controls UI off the Home menu - Xbox and Playstation gamepad visuals are now supported and selected from the new gamepad UI Fixes: - Fixed gamepad targeting glitch when the "Ignite" spell was equipped - Fixed unable to view end game cinematic sometimes - Fixed some item procs not tiggering (like the pixie helm)In-game event3 Nov 2020November 2020 UpdateRogue Wizards v1.2.387 Magic can now be cast at anytime No need to ever equip the runes. This is the first step in making magic more interesting and relevant in the game. This is accomplished with the new two stage targeting mouse cursor or gamepad input support Fabled Items now available to all. Red Dragon / Silence Owl pet now available to all Cursors Galore Cursors are now dynamic and consis…Major update22 Jul 2020Update: Gamepad support + HUD and targeting UI changesRogue Wizards v1.2.382 It's been a while, but it's taken me 6 months of my spare time to add the gamepad support and all the things surrounding it. Enjoy!! Major Changes: - Gamepad support, input mode is autodetected for mouse+keyboard / gamepad - New "liquid fluid" health UI now in upper right of HUD - Targeting enemies and items now has a new targeting "shaft of light" effect to really make i…