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Rogue WizardsNewsv1.0.303 - Gauntlt boss balance + vision fx
Game update

v1.0.303 - Gauntlt boss balance + vision fx

Rogue Wizards · published 7 Nov 2016, 21:04 UTC

All newsPlayers around this dateRead on Steam

v1.0.303 - Gauntlt boss balance + vision fx

Changes

  • Gauntlet Guild Wizard bosses now have no level advantange over the player due to quality. However, as gauntlet games progress the overall gauntlet AI rank advantage still increases and applies, but this allows for a smoother difficulty curve in the early game
  • Inventory UI now opens directly to the backpack or bag tab if either of those inventory contain new items so you can quicky inspect newly acquired loot
  • By default, the vision effect for a map is switched between rise/fall (black background maps) and grow/shrink (art background maps)
  • Default game speed now 125%
  • Tweaked the weights and number of cauldron recipes

Fixes

  • Fixed a case of stuck actions because an actor was created after all existing actors have been processed for actions in the current turn
  • Fixed potion filling graphics at wrong scale in world
  • Clarify text for follower loot find quips
More from Rogue Wizards

Other announcements

All news
Game update25 Jul 2021All Platform UpdateVersion 1.3.486 Changes: - Added gamepad controls UI off the Home menu - Xbox and Playstation gamepad visuals are now supported and selected from the new gamepad UI Fixes: - Fixed gamepad targeting glitch when the "Ignite" spell was equipped - Fixed unable to view end game cinematic sometimes - Fixed some item procs not tiggering (like the pixie helm)In-game event3 Nov 2020November 2020 UpdateRogue Wizards v1.2.387 Magic can now be cast at anytime No need to ever equip the runes. This is the first step in making magic more interesting and relevant in the game. This is accomplished with the new two stage targeting mouse cursor or gamepad input support Fabled Items now available to all. Red Dragon / Silence Owl pet now available to all Cursors Galore Cursors are now dynamic and consis…Major update22 Jul 2020Update: Gamepad support + HUD and targeting UI changesRogue Wizards v1.2.382 It's been a while, but it's taken me 6 months of my spare time to add the gamepad support and all the things surrounding it. Enjoy!! Major Changes: - Gamepad support, input mode is autodetected for mouse+keyboard / gamepad - New "liquid fluid" health UI now in upper right of HUD - Targeting enemies and items now has a new targeting "shaft of light" effect to really make i…