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As We DescendNewsPatch 0.11.3.0
Game update

Patch 0.11.3.0

As We Descend · published 12 Mar 2026, 14:26 UTC · build 22313663

All newsPlayers around this dateRead on Steam

Additional balance adjustments and bug fixes.

This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.


https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english

Changes

  • Tweaked unlock tree layout
  • Tweaked progress bar color on unlocks
  • Updated unlock connection visuals
  • Added animation for clicking on the Guild when it is locked
  • Lead Shot damage increased
  • Unload cost decreased, damage decreased
  • Reality Tear adjusted (overall output is higher on the base form, lower on the upgraded form, and costs more runes to get the maximum output)
  • Dry Powder upshifted from Basic to Rare
  • Brutalize now shows as Votive (visual change only)
  • Adjusted the before/after for Lantern: Torchbearer to be a bit more explicit that it only changes out a single copy of Light Barrier for Watchtower

Fixes

  • Fixed the width on the auto-action tooltip in unit chips
  • Fixed the squad-up preview on units that have an auto-action that does not increase with squad size, like Bellmaiden or Purifier
  • Fixed a sizing issue with a shop item
  • Fixed an issue where the upgrade preview for cards shown in the progression screen would sometimes show the mythion symbols instead of their name
  • Fixed an issue where Holo Caster and Synthetic Logic Node didn't show the tooltip for "Discover"
  • Fixed a possible cause of the softlock bug that would cause cards to be unplayable
More from As We Descend

Other announcements

All news
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