Hey, quite some time, huh?! This update brings the highly-requested Structure System Rework alongside exciting engine improvements that pave the way for mobile support! We've also enhanced the endgame with the new Infusion system and polished the game with beautiful animations throughout. 🎮✨
After countless requests from the community, we've completely overhauled how structures compete for resources on your farm. Previously, structures would race to grab items, leading to frustrating situations where some structures would dominate while others sat idle.
Now, structures fairly divide available items between themselves! If you have 10 wheat and two mills that each want 5, they'll both get exactly 5. If you have 7 wheat and two mills, each gets 3-4 in a fair distribution. No more fighting over resources - every structure gets its proportional share when items are scarce. ⚖️

We've upgraded Terracards to a newer engine version, which opens up incredible possibilities for the game's future. Most importantly: Terracards Mobile is coming soon! 📱
Winning the game now has even more meaning! When you successfully complete a run, you'll earn Infusion Gems that can be spent to improve your progression and unlock new functionalities. This adds meaningful replayability to your victories and gives you reasons to keep pushing for that perfect run. 🏆


Thank you for your patience and feedback during Early Access! 🙏💚 The Structure System rework was one of the most requested features, and we're thrilled to finally bring it to you. Stay tuned for more news about mobile and future updates!