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Nightmare FrontierNewsNightmare Frontier | New update
In-game event

Nightmare Frontier | New update

Nightmare Frontier · published 9 Dec 2025, 19:16 UTC

All newsPlayers around this dateRead on Steam

Slitherine Becomes the Official Publisher

We’re proud to announce that Slitherine is now the official publisher of Nightmare Frontier. Their long-standing expertise in strategy games makes them the perfect partner as we continue to grow and refine the project. This collaboration marks an important step forward for the game’s future.

New Update Featuring the Final Boss Storyline

Along with this announcement, we’re rolling out a new update that introduces the first phase of Final Boss storyline. This major content addition delivers new missions, key narrative moments, and the climactic encounter that pushes the campaign closer to its endgame. We’re excited for you to experience this new chapter.

We really want to thank all the scavangers for the support, the feedback, and the passion for Nightmare Frontier. More news and updates are on the way — stay tuned!

Here the full changelog of today's udpate:

New features

Endgame

  • Challeging boss fight and endgame storyline introduced - do not venture into the Docks unprepared!

DLSS 4

  • DLSS 4 introduced for NVIDIA graphic cards users. The setting can be turned on via Settings\\Graphics\\Upscaler - DLSS

Improvements

Tactical Deployment

  • Deployed characters can be undeployed directly in gameplay by using LMB / space / A on XBox controller on deployed characters

  • Deployment area no longer disappears after deploying max characters - deployment are is visible until the players transfers to combat phase

  • Deployment counter displays current amount of deployed characters in red (when noone is deployed and combat can't start), orange (when at least one character is deployed and the combat can start) and light-gray (when the player deployed max characters)

  • Deployment queue console LDpad/RDpad glyphs replaced with LT/RT, making character queue navigation consistent in all game modes. Deployment queue can be navigated with both LT/RT and LDpad/RDpad

Character tokens

  • Character Tokens were visually improved, including frames' visual style, selection states and characters' fear display

Bug fixes

  • Fixed softblock occuring after using Gunblade lvl 3 and higher

  • Fixed issue with weapons missing from characters' hands while using Piercing Shot

  • Fixed Dreammachine's double entry in the Glossary

More from Nightmare Frontier

Other announcements

All news
Community7 Aug 2026Community AssetsAttention Scavengers, We are thrilled to announce that the Nightmare Frontier Steam Community items have officially arrived! You can now collect, craft, and customize your Steam profile with theme-inspired gear earned simply by playing the game. Here is a look at what is now available in your Inventory and the Steam Community Market: · Trading Cards: Collect the full set of cards featuring key…In-game event5 Aug 2026Update 1.0.1.1652B - Patch NotesWe're releasing a new update for Nightmare Frontier . Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. BUGFIXES · Fixed the issue causing holstered Items to disappear when transferring between characters of different classes · Fixed the blocker on Restarting Transmitter missions, caused by undoing actions following the Transmitter…In-game event30 Jul 2026Update 1.0.1.1651 - Patch NotesWe're releasing a new update for Nightmare Frontier . Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. IMPROVEMENTS Tactical Mode · Ability icons introduced in Scavenger tooltips during deployment phase · 'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End…