Endorphin Vice · published · build 20156299

Brace yourself for the biggest update in Endorphin Vice history. This patch redefines realism, performance, and brutality.
New Characters – Including ghillie snipers, degenerates, and more unique enemies.
New Outfits & Helmets – Fresh tactical pants, customizable helmets, and gear.
20+ New Weapons – Including the Shorty, revamped animations, and detailed reload mechanics.
New Main Character – Fully customizable with tactical presets and more realism than ever.
Next-Gen Gore System – Procedural realtime mesh flesh deformation for extremely realistic wounds.
Improved Ragdolls – More natural reactions and physical behavior.
New Blood System – Dynamic blood growth simulating realistic fluid behavior.
Impact & Recoil Overhaul – Shots now cause impulse reactions and procedural camera shake.
Execution Fixes – Player no longer keeps shooting mid-finisher.
New Fighting Mode – Hand-to-hand combat, brutal kicks, and visceral melee animations.
Improved ADS (Aim Down Sight) – Switch scopes mid-game with mouse wheel.
Ledge Grabbing + Pistol Shooting – Tactical freedom redefined.
Real-Time Memory Usage Reduced by 62%
Loading Times Up to 2.5× Faster
Microstutter Reduced by 70%
Stability on Modest Hardware
Ready for Bigger Maps & Denser Scenes
Extreme Optimization Passes – Both CPU and GPU improved.
New HUD – Cleaner, more responsive interface.
🎧 Audio System Overhaul – Gunfire now reacts to environmental acoustics like walls and open areas.
Bodycam Improvements – More immersive first-person POV experience.
Shotgun spread and reload bugs fixed.
Bike sitting and "covering with hands" pose bugs resolved.
Cover system postponed until further improvements.
THE CAMPAING COMES SOON...
"GLORY TO THE UNITED STATES AND ITS PEOPLE... I want to thank them all for allowing me to make video games and accepting me for my hard-working dedication. Forever in my heart. Glory to the USA."