Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AdaptoryNewsAdaptory 0.16.17 released
Game update

Adaptory 0.16.17 released

Adaptory · published 4 Feb 2026, 00:23 UTC · build 21758555

All newsPlayers around this dateRead on Steam

This is a patch that's been cooking for the last few days, fixing a bunch of rare bugs, but also tweaks the behaviour of the simulations a bit.

Thank you very much to everyone who has been posting bug reports and testing the unstable build in Discord <3

Simulation

  • Picking up food and eating are now affected by the Personal priority category (default shortcut: Ctrl + P)

  • Gas and liquid pumps now rotate the location in which they try to absorb elements from the world

  • When an explorer is low on oxygen and running to find some, if they pass a location where they can breathe, they will now stop running and breathe that oxygen instead

  • Impassable tiles (such as tiles and doors) will now transfer heat with their immediate neighbours (north/south/east/west), rather than being perfect insulators

  • It is now possible to create a vacuum with a gas pump

    • If a gas tile has mass lower than its minimum flow, and is next to a vacuum tile, then the gas tile will also become a vacuum

Balance

  • Decreased explorer stamina consumption from 0.323 %/second to 0.3 %/second

  • Explorers will now start wanting to go to bed below 20% stamina (was 15% stamina)

Quality of life

  • Trying to build a building over a plant now displays "blocked by plant" instead of "building space occupied"

Internal

  • CHARLI notification for "low oxygen" will now trigger when an explorer has less than 50% oxygen (was 30% oxygen)

  • Added element minimum flow to the element properties page in the in-game database

Fixes

  • Fixed explorers not correctly using the Personal priority category weighting for going to bed

  • Fixed world generation creating coralite and glowrose seeds and plants with the wrong elements

  • Fixed a rare crash during world generation where an explorer might not have been placeable

  • Fixed a cryochamber sometimes being locked in "needing supply" when 2.0kg of glowrose was supplied, due to a floating point rounding error

  • Fixed a bug where if an explorer moved or fell after dying, or another explorer dropped the dead explorer, they could not be picked up again

  • Fixed a bug where a cryochamber would sometimes get assigned to an explorer that was alive

  • Fixed explorers sometimes rendering with closed eyes in the top explorer selection panel

  • Fixed vacuum element listing boiling, freezing, and light absorption properties

  • Fixed a crash if the M key was pressed while the game was still starting up

  • Fixed a crash that could occur while renaming an explorer if the tab changed to the Properties tab before pressing Enter or clicking Apply

  • Fixed a crash if an explorer was being given a move command (M) but a new game was started through the top-left menu before the move action was submitted

  • Fixed the length of the previous save being included in the playtime length of the current save when saving

  • Fixed explorers sometimes being horizontally offset while climbing up and down ladders

More from Adaptory

Other announcements

All news
Game update17 Aug 2026Adaptory 0.18.6 releasedThis is a small patch with a couple of tweaks and a balance fix – I realised world generation wasn't creating as much salt as I originally intended! Thanks Zeppy :D New features · Added more streamer mode commands · Removed -done commands as valid triggerable streamer mode events, as they would only have an effect if an event was actually actively occuring · Streamer mode commands emptyAllBuild…Game update11 Aug 2026Adaptory 0.18.3 releasedThis is Update 2's first patch with a couple of fixes and improvements! Thank you to everyone who's helping to test the latest builds over on Discord , to everyone who's done an Adaptory stream, and to everyone who has crash reporting enabled! Please keep on reporting any issues <3 You can now customise the look of your explorers! New features · You can now tweak the look of individual explorer…Major update6 Aug 2026The Temperature Update is LIVE!Adaptory’s second free major update is now LIVE! Update 2 is a massive update, representing four months of focused development and improvements on every aspect of the game. This update introduces personalised bedrooms, new heat gameplay and mechanics, more than twenty new buildings, improved simulations, performance and tutorials, refined balance, quality of life improvements, and more… Steam s…